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Blogs

Chad Wagner's Blog

If I think back...I believe I can remember my first video game experience.  Yes, it's coming clear: a dim office, a manilla folder with an 8" floppy disc, an amber monitor and a Wang PC -- and the world of 1979 Tucson, Arizona gave way to the Great Underground Empire of Zork!  That visit to my friend's house forever altered my destiny, changed me it did.  I began learning to program immediately, and launched my lifelong hobby of video game development at the age of 8.

Now I'm a professional Software Engineer at one of the largest companies in the world, and daily applying the principles I have learned through video game development to a wide world of applications I could never have foreseen!

While late at night...in a dim office...reality, again, gives way to new worlds of my own imagining and creation, as I continue to develop games for platforms such as Xbox Live Indie Games, Palm's WebOS, and PC.

Chad Wagner's Comments

Comment In: XBLA dropped for Xbox One, all games lumped together [News - 05/22/2013 - 06:51]

Historically, Indie Games come out ...

Historically, Indie Games come out much faster than XBLA games - so what 's more likely is that top quality games will get lost in a wash of Indie titles... Now this can 't happen, or Microsoft and its partners will be upset as will the general consumer . r ...

Comment In: A Game Without God [Blog - 03/29/2013 - 12:30]

Ah...but what if the real ...

Ah...but what if the real world is the illusion - the angels/demons win r n r nThe tough part about making a game like that is your authorial view creates the reality/truth in the game. And really good philosophy is about asking the questions without giving the answers. It would ...

Comment In: Spector: Games need to borrow from film less [News - 03/25/2013 - 08:26]

One issue with playing stories ...

One issue with playing stories as the main protagonist exclusively is that the full context of the hero 's actions in a story is often what makes them so special - things the hero doesn 't directly know. This is part of the problem someone mentioned earlier with Skrim. r ...

Comment In: The numbers behind Orangepixel's Gunslugs [Blog - 03/20/2013 - 03:09]

I noticed there are no ...

I noticed there are no Microsoft platforms on your target list - are you interested in r n Windows8 r n WndowsPhone 8 r n XBox Live Arcade, or r n XBox Live IndieGames r n r nHow about Steam, Desura, etc. r n r nPerhaps those are the things ...

Comment In: How is player immersion affected by breaking the fourth wall? [Blog - 03/15/2013 - 08:05]

Interesting topic, and interesting paper ...

Interesting topic, and interesting paper - thanks r n r nI 'm reminded of playing Wind Waker, and having an in game character tell me to press the A button to play your flute, or some such. That really did cause me to pause and chuckle that would know about ...

Comment In: Focusing Creativity: RPG Genres [Feature - 01/24/2013 - 04:25]

It 's possible that Devil ...

It 's possible that Devil May Cry, and Darksiders would fit in to your Artisan/Manipulator/Experientialist Action RPG. r n r nSince they feature what is essentially a string of fighting games - increasing abilities usually as combos very player skill connected . This leads to more and more intense battles ...

[More Chad Wagner Comments]   

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