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April 18, 2014
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Chad Wagner's Blog

 

If I think back...I believe I can remember my first video game experience.  Yes, it's coming clear: a dim office, a manilla folder with an 8" floppy disc, an amber monitor and a Wang PC -- and the world of 1979 Tucson, Arizona gave way to the Great Underground Empire of Zork!  That visit to my friend's house forever altered my destiny, changed me it did.  I began learning to program immediately, and launched my lifelong hobby of video game development at the age of 8.

Now I'm a professional Software Engineer at one of the largest companies in the world, and daily applying the principles I have learned through video game development to a wide world of applications I could never have foreseen!

While late at night...in a dim office...reality, again, gives way to new worlds of my own imagining and creation, as I continue to develop games for platforms such as Xbox Live Indie Games, Palm's WebOS, and PC.

 

Chad Wagner's Comments

Comment In: [News - 03/31/2014 - 04:42]

Wait a minute - is ...

Wait a minute - is this Facebook, or Google we 're talking about I just got confused for minute.

Comment In: [News - 02/12/2014 - 08:51]

Oh that hurts. r n ...

Oh that hurts. r n r nI was hoping that he would lend his Steam know-how in support of making the Windows Store another premier digital store At present, I find the Windows Store terrible. I want to like it as a Windows 8.1 user, but it just stinks. Bad ...

Comment In: [News - 02/04/2014 - 01:00]

I long for the moment ...

I long for the moment when it is revealed that Flappy Bird is at the top because of some kind of exploit or error in the system. Then we look at ourselves trying to explain what 's great about something that 's not so great. : r nLike the movie ...

Comment In: [News - 01/07/2014 - 12:50]

The interesting part about this ...

The interesting part about this is, of course, if you can stream one 1080p experience...why stop at last generation games The streaming will be the same in terms of load - so they should move onward to PS4, and even more advanced games as OnLive keeps promising .

Comment In: [Blog - 01/06/2014 - 02:52]

This is the current state ...

This is the current state of the art for facial animation: r nhttp://www.geforce.com/games-applications/pc-applications/faceworks/videos r n r nThey use video facial performance capture without dots , and very clever algorithms to produce a real time mesh. Now that 's certainly out of range for an update of these algorithms - but ...

Comment In: [Blog - 11/27/2013 - 07:47]

What was being held hostage ...

What was being held hostage was your completion of the game. It was being held behind a requirement of some sort - be it skill, time, money, etc. r n r nClearly one 's other option is not to complete the game. And in the case of piracy or theft, ...