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Charles Geringer's Blog


I have always liked making content for games, sometimes more than actually playing the game itself(Both Digital Games and Pen and Paper RPGs).

Recently I decided to seriously persue a long term goal of becaming a game developer, I am currently Lead writter, anc co-lead multyplayer designer for the indie game Project Earth(

I intend to use this blog to write down some of my musings and Ideas I have trough this attempt at becaming a proferssional Game Developer, as well as reviews of games.


Charles Geringer's Comments

Comment In: [Blog - 04/13/2015 - 10:30]

Great article. r n r ...

Great article. r n r nWould you be willing to make another more technical post about documentation and planning focused on the whole concept of multiple equally important plots, and docuemntaiton made to get teh gist of the game, at a glance

Comment In: [Blog - 04/10/2015 - 01:51]

What exactly made you consider ...

What exactly made you consider the N64 controller less ergonomic than the SNES controller r n r nI remeber feeling the N64 to be mroe ergonomic, and found th eidea of holding it diferently depending on the type of game to be an a good idea e.g.:The center/felft grip was ...

Comment In: [Blog - 08/26/2014 - 03:33]

This is wonderfully written, and ...

This is wonderfully written, and shows what I believe to be an unappreciated design. r n r nI would also add that it is also interesting thing to spectate.

Comment In: [Blog - 08/20/2014 - 06:11]

Just wanted to wish you ...

Just wanted to wish you good luck. r n r nI did like combat monsters a lot and felt it had a lot o potential. I wish I had more time to play it.

Comment In: [Blog - 02/04/2014 - 10:43]

Very good analysis. I always ...

Very good analysis. I always felt the opening to be one of the best of all games I have seen, but would never been able to explain the why as well as you did.

Comment In: [Blog - 01/28/2014 - 11:23]

What is your current objective ...

What is your current objective for the blog Just document your progress, begin a comunity for your game Share tips you learn for other aspiring game makers Different goals have different requirements for your blog. r n r nI will read more when I have the time, so the below ...