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September 18, 2014
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Charles Palmer's Blog

 

Charles is a nine year veteran of professional development mainly focussed on large-scale multiplayer games as a Gameplay Engineer. He currently works for CCP Games in sunny Iceland.

You can find him in these places:

@meheleventyone

meheleventyone.com

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Charles Palmer's Comments

Comment In: [Blog - 08/16/2014 - 02:16]

I whole heartedly agree with ...

I whole heartedly agree with you on the latter although that gate review system is about mitigating risk as well. r n r nIt 's really important that the goals and methods for assessing them are agreed ahead of development for gate reviews. r n r nThe sort of informal ...

Comment In: [Blog - 07/26/2014 - 06:21]

The modern answer to most ...

The modern answer to most of those problems is actually good automated testing. r n r nMaking code unit testable goes a long way to making it reusable, makes refactoring a doddle and is self documenting. Plus you get a computer checking them all for consistency with each change. All ...

Comment In: [Blog - 07/01/2014 - 03:32]

Why not There are other ...

Why not There are other reasons than unique gamed design to share a game you 've made with others. For example just demonstrating that you are capable of making it. The original article isn 't just constrained to games people are trying to sell.

Comment In: [Blog - 07/02/2014 - 10:05]

I think this is a ...

I think this is a nice summary of how some components of various Agile processes can be used in day-to-day development. Though I think it 's missing or misleading about some key pieces that really make Agile, agile. r n r nThe first is that Agile is not just about ...