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Charles Palmer's Blog

 

Charles is a decade long veteran of professional development mainly focussed on large-scale multiplayer games as a Gameplay Engineer.

You can find him in these places:

@meheleventyone

meheleventyone.com

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Member Blogs

The Agile Manifesto was written sometime ago to promote a new customer focused, iterative way of working that empowers the people building software. In this blog we take a look at a games focused rewrite in order to better understand how it may help us.


Posted by Charles Palmer on Fri, 21 Nov 2014 02:24:00 EST in Production, Console/PC, Serious, Social/Online, Smartphone/Tablet
Production problems abound when you rely too heavily on specializations. This blog lays out a few of the pitfalls of over-reliance on specialization and the advantages of breaking free.



Charles Palmer's Comments

Comment In: [Blog - 02/02/2016 - 05:58]

There is a difference between ...

There is a difference between assuming that there will be a certain mix of girlfriends, female artists and female engineers present and assuming that any one individual is a girlfriend or artist rather than engineer and leading with that assumption in conversation. The latter in particular with the delivery described ...

Comment In: [Blog - 01/25/2016 - 02:01]

I 've been using VS ...

I 've been using VS Code since release to develop on OSX and it 's fantastic. Initially it can be a little disorientating if you are used to having a million tabs open but now I 've completely fallen in love with the code peeking.

Comment In: [Blog - 12/01/2015 - 01:41]

Producers and PMs that lead ...

Producers and PMs that lead their projects unintentionally into crunch do deserve a bad rep. The ones that lead their projects into crunch intentionally deserve an even worse rep. How the project timeline and budget runs is their responsibility r n r nPeople also have one great ability that functions ...

Comment In: [Blog - 02/24/2015 - 01:54]

Type of development process has ...

Type of development process has a lot to do with planning though. For example Waterfall is pretty much the epitome of plan and design upfront with the generally wrong idea that project risk is reduced by making as many changes on paper before you have to do any implementation. Although ...

Comment In: [Blog - 12/15/2014 - 01:49]

Yeah I 'm super grateful ...

Yeah I 'm super grateful to you and your team for the work you put into that project. I contributed one data point there r n r nI find that outcome quite interesting as there are a fair few studies that show Agile developers to be more effective in other ...

Comment In: [Blog - 11/19/2014 - 02:13]

Without knowing the context of ...

Without knowing the context of the example it 's hard to say. It sounds like there was some big project management issues if the two parties were at loggerheads though. r n r nIdeally I 'd say yes they should, practically it matters less the more involved in the technology ...