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Blogs

Charlie Cleveland's Blog

Game Director, Natural Selection 2

http://www.naturalselection2.com

Charlie Cleveland's Comments

Comment In: Asynchronous Games and Codex [Blog - 05/08/2013 - 03:06]

Great work, as usual. I ...

Great work, as usual. I think I also bias unduly towards false gameplay depth, when something simpler may not only suffice, but flow so much better. I also think games become exponentially more enjoyable as they get simpler, because you can focus completely on the game , instead of the ...

Comment In: A Miyamoto design pillar: Forget characters, focus on experiences [News - 03/12/2013 - 03:26]

Well-said. ...

Well-said.

Comment In: Postmortem: Unknown Worlds Entertainment's Natural Selection 2 [Feature - 02/26/2013 - 09:45]

Congrats r n r nOur ...

Congrats r n r nOur sales drop off pretty quickly in general - it 's all about the sales and promotions. But even when they drop off, our long tail is still profitable so we 're in good shape. I wonder if sales and updates are useful for driving sales ...

Comment In: Analysis: Bungie and Activision's reveal of Destiny [News - 02/17/2013 - 01:15]

Best of luck to you, ...

Best of luck to you, Bungie We have faith in you. r n r nBut making a game that must be so massive on launch even for you does scare me.

Comment In: Talking Copycats with Zynga's Design Chief [Feature - 01/31/2012 - 11:45]

I'm sorry but this is ...

I'm sorry but this is a ridiculous response. The attitude here seems to be Because games are built on the shoulders of other games, there cannot be such a thing as plagiarism . I'm not buying this one bit. Anyone with half a brain can see tell when a game ...

Comment In: GDC Online: League of Legends Design Director On Avoiding Design Pitfalls [News - 10/12/2011 - 05:19]

Very nice, thanks Tom ...

Very nice, thanks Tom

[More Charlie Cleveland Comments]   

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