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Blogs

Chris Hecker's Blog

Chris Hecker's Comments

Comment In: How QWOP's creator griefs players with a unicorn [News - 08/03/2012 - 10:45]

If I may correct Bennett ...

If I may correct Bennett 's gross misrepresentation of my--frankly--excellent advice, what he was doing with CLOP early on was the equivalent of what every newb game programmer does with their fetishism of terrain LOD systems, or trying to make sure their object system have just the exactly right amount ...

Comment In: SpyParty And The Indie Ethos: Chris Hecker Speaks [Feature - 09/09/2011 - 04:50]

To be clear, in that ...

To be clear, in that part we were talking there about themes, and the kind of stuff that isn't usually addressed in games but that I think should be: namely, normal people interacting. I totally agree that there are lots of different ways to innovate in game design, some of ...

Comment In: 'Tales from the GDC Vault': Carmack Lays it Out [News - 05/20/2011 - 09:36]

Wow, I hadn't realized that ...

Wow, I hadn't realized that particular moment in hair had been digitally immortalized.

Comment In: Hecker Visits UC Berkeley To Talk SpyParty, Future Of Emotion In Games [News - 03/24/2011 - 06:31]

http://chrishecker.com/Please Finish Your Game ...

http://chrishecker.com/Please Finish Your Game

Comment In: GDC 2011 Details Poster Sessions, EGS Speakers, 'Social Devs Rant Back' [News - 02/23/2011 - 04:06]

If the shoe fits...although you ...

If the shoe fits...although you can buy a new size with mtx.

Comment In: Opinion: Developers Versus the Press [News - 01/20/2011 - 03:53]

Thanks for the fix Next, ...

Thanks for the fix Next, I assume you'll recall all the print copies to correct them. It's much more accurate now, although to be picky, at the time the GDC wasn't covered by journalists anywhere near as much, so the first one was a surprise I'd said snarky things about ...

[More Chris Hecker Comments]   

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