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Blogs

Chris Khoo's Blog   Expert Blogs

Chris Khoo's career as a game developer started in 1996 when he was hired into Electronic Arts right after graduation. Since then, he has been blessed with the opportunity in working with some of the best software companies in the world including Disney, Nexon, and Microsoft. To date, he has shipped 12+ commercial titles for the PC and for all the major game consoles. Chris remains an active member of the software industry and is currently operating as indie developer and founder of Wappworks Studio.

Expert Blogs

The HTML5 audio troubleshooting guide  Featured Blogs
Posted by Chris Khoo on Mon, 18 Jun 2012 02:02:00 EDT in Indie, Programming
HTML5 audio has its quirks. This article offers some general advice on implementing web audio and (hopefully) covers the major challenges implementing it on a per platform basis. Platform coverage includes both desktop and mobile platforms.
Read More... | 6 Comments

Play testing a game design the low fidelity way  Featured Blogs
Posted by Chris Khoo on Fri, 25 May 2012 05:15:00 EDT in Design, Indie
Recent missteps during development forced me to re-evaluate the core game activity design. Learn how our low fidelity play tests help firm up the design and instill deeper confidence
Read More... | 10 Comments

   

Chris Khoo's Comments

Comment In: The HTML5 audio troubleshooting guide [Blog - 06/18/2012 - 02:02]

Thanks for the recommendation. I ...

Thanks for the recommendation. I 'll definitely check it out. Anything that makes my life more hassle free gets my thumbs up.

Comment In: Going Indie: 5 lessons I learned from AAA [Blog - 06/15/2012 - 03:49]

Great post. r n r ...

Great post. r n r nFor me, coming from the AAA team environment with large teams, the biggest system shock was coming to terms as to the quantity of work that an indie team can accomplish within a 3-9 month period. I 've since come to accept that what would ...

Comment In: Play testing a game design the low fidelity way [Blog - 05/25/2012 - 05:15]

Nice I 'd love to ...

Nice I 'd love to see your game once it 's published. Good luck

Comment In: Keeping Inspired in an Indie World [Blog - 04/23/2012 - 07:50]

Great post.I 'm in the ...

Great post.I 'm in the same boat as well and I was about to blog about my recent experience as an indie developer. I do agree that having contact with the outside world is important. Unfortunately, I 'm having a hard time tearing myself away from coding due to self-imposed ...

   

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