Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 14, 2016
arrowPress Releases
February 14, 2016
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Chris Melby's Blog

 
 

Chris Melby's Comments

Comment In: [News - 02/12/2016 - 03:36]

Forever scrolling web pages need ...

Forever scrolling web pages need to die r n r nDOSBox running in the browser without any plug-in should have been the news, which is cool -- but like anything browser based, a resource hog.

Comment In: [News - 02/03/2016 - 08:13]

I switched from Maya to ...

I switched from Maya to Modo and I 'll never look back. Subscription based services and this Cloud BS are nothing more than greed. Adobe 's software hasn 't gotten better because of it, only more bloated and buggy, so I can only imagine Autodesk 's products suffering a similar ...

Comment In: [Blog - 01/28/2016 - 08:05]

Nice This is very useful. ...

Nice This is very useful.

Comment In: [Blog - 01/27/2016 - 12:55]

I was wondering if there ...

I was wondering if there are any key factors -- that you can publicly disclose -- to why it took longer to develop for the Wii U than the other consoles I 'm building my game for the Wii U and Steam right now, so I guess I 'm looking ...

Comment In: [News - 01/26/2016 - 06:18]

@Mike, r n r nAt ...

@Mike, r n r nAt first I found DA:O 's combat as you describe, but the game grew on me and now it 's one of my favorites. I 've played through it multiple times as the different races and so on and always on nightmare difficulty. I love its ...

Comment In: [News - 01/07/2016 - 11:14]

I 've encountered lots of ...

I 've encountered lots of comments on the web, where as people -- who I guess don 't buy PCs -- all assumed the 1500 was just for the cost of an entry level PC. These people have no idea how much the GPUs cost, let alone why some of ...