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Blogs

Chris OKeefe's Blog

Psychology undergrad, cognitive neuroscience minor, game industry/culture enthusiast.

In other words, not much to see here yet.

Chris OKeefe's Comments

Comment In: Games have the potential to be infinite, so why are you still working on a throwaway project? [Blog - 04/08/2013 - 10:15]

Skyrim 's radiant quests are ...

Skyrim 's radiant quests are not really a good example of procedural gameplay. All it is doing is selecting a pre-generated location and telling you to go kill something there. Or steal something. It feels flat not because procedural gameplay is necessarily flat. It feels flat because there 's really ...

Comment In: Cloud: We Are Not Ready [Blog - 03/07/2013 - 12:42]

Rob B, even EA is ...

Rob B, even EA is slightly less maniacal than you portray. Although I don 't like this kind of DRM and EA are obviously egotistical, to say that this launch isn 't in itself a motivation to not use Always Online DRM in the future is a bit presumptuous. r ...

Comment In: Why I Stopped Playing Far Cry 3 [Blog - 01/09/2013 - 10:08]

@Richard r n r n1. ...

@Richard r n r n1. The HUDless thing doesn 't remove the map screen, it removes the minimap. r n2. It is literally impossible to get through the game without going through the two mandatory QTE knife fights in the last third of the game. Did you beat the game

Comment In: PlayStation bets the farm that 'true gamers' are enough to sell its new machine [News - 02/22/2013 - 06:14]

Different kinds of gamers play ...

Different kinds of gamers play different kinds of games based on different kinds of motivations. r n r nThere is a reason, for example, that 'enthusiast ' tier graphics hardware exists. There is a certain demographic of people who are more willing to spend more money and more time on ...

Comment In: Don't Waste My Time [Blog - 02/16/2013 - 11:33]

Some more creative designers use ...

Some more creative designers use obstacles to obstruct your path and keep you on a linear 'tour ' of the entire level, while keeping the actual physical layout believable. A doorway has collapsed, someone has pushed a shelf in front of a door, etc. r n r nI mind that ...

Comment In: Strategy Games Are Broken [Blog - 02/05/2013 - 03:40]

I think you make some ...

I think you make some really good points, and a lot of strategy games suffer from the fact that whoever is in the lead is largely going to stay there. The gap tends to widen. Not enough strategy games implement methods to keep this in check, and games either become ...

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