Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 21, 2014
arrowPress Releases
August 21, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Leadwerks 3 Tutorial: Building a First-Person Shooter
by Chris Vossen on 04/26/13 04:02:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

The end result of the fps tutorial

It may have taken a few weeks but the "Building a First-Person Shooter" tutorial series is finally up and running.

In this multiple part series we will build a FPS from the ground up using Leadwerks 3 and Visual Studios 2010 C++.

Part 1.0 is all about creating a room and covers:

  • Using brushes to sketch out a room
  • Materials
  • UV Manipulations
  • Lights & Lightmaps 

If you're interested check out the tutorial:
http://www.leadwerks.com/werkspace/page/tutorials/_/building-a-first-person-shooter-part-10-creating-a-room-r22

Or if you just want to fool around with a trial version, you can download a 30 day demo here:
http://www.leadwerks.com 


Related Jobs

Retro Studios - Nintendo
Retro Studios - Nintendo — Austin, Texas, United States
[08.21.14]

Gameplay Engineer
Trion Worlds
Trion Worlds — Redwood City, California, United States
[08.21.14]

Senior Gameplay Engineer
GREE International
GREE International — San Francisco, California, United States
[08.21.14]

Senior Software Engineer, Unity
GREE International
GREE International — San Francisco, California, United States
[08.21.14]

Engineering Manage - Game Server






Comments



none
 
Comment: