Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 28, 2016
arrowPress Releases
September 28, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Leadwerks 3 Tutorial: Building a First-Person Shooter
by Chris Vossen on 04/26/13 04:02:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

The end result of the fps tutorial

It may have taken a few weeks but the "Building a First-Person Shooter" tutorial series is finally up and running.

In this multiple part series we will build a FPS from the ground up using Leadwerks 3 and Visual Studios 2010 C++.

Part 1.0 is all about creating a room and covers:

  • Using brushes to sketch out a room
  • Materials
  • UV Manipulations
  • Lights & Lightmaps 

If you're interested check out the tutorial:
http://www.leadwerks.com/werkspace/page/tutorials/_/building-a-first-person-shooter-part-10-creating-a-room-r22

Or if you just want to fool around with a trial version, you can download a 30 day demo here:
http://www.leadwerks.com 


Related Jobs

8Bit Studio Ltd
8Bit Studio Ltd — Freiburg/Staufen, Germany
[09.27.16]

Technical Director
8Bit Studio Ltd
8Bit Studio Ltd — Freiburg/Staufen, Germany
[09.27.16]

Lead Gameplay Programmer
Champlain College
Champlain College — Burlington, Vermont, United States
[09.27.16]

Assistant Professor of Game Programming
Skydance Interactive
Skydance Interactive — Marina Del Rey, California, United States
[09.27.16]

Software Engineer





Loading Comments

loader image