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December 4, 2016
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Leadwerks 3 Tutorial: Building a First-Person Shooter
by Chris Vossen on 04/26/13 04:02:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

The end result of the fps tutorial

It may have taken a few weeks but the "Building a First-Person Shooter" tutorial series is finally up and running.

In this multiple part series we will build a FPS from the ground up using Leadwerks 3 and Visual Studios 2010 C++.

Part 1.0 is all about creating a room and covers:

  • Using brushes to sketch out a room
  • Materials
  • UV Manipulations
  • Lights & Lightmaps 

If you're interested check out the tutorial:
http://www.leadwerks.com/werkspace/page/tutorials/_/building-a-first-person-shooter-part-10-creating-a-room-r22

Or if you just want to fool around with a trial version, you can download a 30 day demo here:
http://www.leadwerks.com 


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