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December 3, 2016
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Christian Kulenkampff's Blog

 

I am a game development enthusiast, software developer and gamer from Lüneburg, Germany. I studied Business Informatics at the University of Hamburg. My interest in video game development started with the first games I played on the SNES in my childhood.

 

Christian Kulenkampff's Comments

Comment In: [News - 09/30/2016 - 01:24]

I think otherwise. I think ...

I think otherwise. I think many Pokemon Go players never really came in touch with the franchise before. I think the extreme press coverage and the fact that you could see Pokemon Go players all over the cities made many individuals who usually not play games want to test this ...

Comment In: [Blog - 09/29/2016 - 10:07]

These kind of communication issues ...

These kind of communication issues alway remind me of this nice sketch https://www.youtube.com/watch v BKorP55Aqvg

Comment In: [Blog - 09/12/2016 - 10:18]

Great article Thank you ...

Great article Thank you

Comment In: [Blog - 09/06/2016 - 02:12]

I think comparing Arcade games ...

I think comparing Arcade games to free to play games is like comparing Pinball to Pachinko.

Comment In: [News - 09/02/2016 - 02:55]

I think it 's short ...

I think it 's short sighted to not publish sales data when you publish on a platform like Steam. Otherwise the organization behind the platform will always be able to dominate the market. The platform owners know exactly who plays/wants what. When you as publishers/developers don 't collectively share information ...

Comment In: [Blog - 08/22/2016 - 01:52]

Of course there were always ...

Of course there were always virtual values. The concept of value itself is pretty virtual. Still you should acknowledge that building up virtual values was always also used to trick people into paying for something they would not buy if they would have all information about it. The same tricks ...