 |
|
 |

|
Christian McCrea's Blog
|
|
|
|
Lecturer, reseacher, writer of and about videogames. I've been writing and speaking on The Vidja for ten years in various formats: magazines, journals, books, television, newspapers, conferences. My background is in pen and paper game design. My foreground in criticism, design history and analysis, and indie games.
I also teach into and help do the paperwork for RMIT University's Games program in Melbourne, Australia. I have the best students in the whole world.
Website: http://www.christianmccrea.net
Twitter: http://www.twitter.com/playstayxian
|
Expert Blogs
A Declaration of Independence From Gamification  |
| Posted by Christian McCrea on Wed, 10 Aug 2011 04:30:00 EDT in
Business/Marketing,
Social/Online
|
| Ian Bogost's recent "Gamification is Bullshit" piece has caused a predictable wave of responses. This piece proposes not a negative opposition to gamification, but a positive design-driven attack on the field. |
| Read More... | 32 Comments |
Australia's Lack of R18+ Rating : A History of Stupid  |
| Posted by Christian McCrea on Wed, 06 Apr 2011 01:54:00 EDT in
Business/Marketing
|
| A quick look at the Australian censorship situation. The lack of R18+ rating is depressingly drawn out, and embodies a history of cynical media manipulation. As we head into 2011, we are no closer to good governance on the issue than we were in 1994. |
| Read More... | 1 Comments |
What We Would Gain by Losing the Word ‘Gamification’  |
| Posted by Christian McCrea on Sun, 03 Apr 2011 04:37:00 EDT in
Business/Marketing
|
| The word that everybody loves to hate is doing an interesting conversation harm. In this article, we see what might happen if we did the right thing and did away with it. Some interesting and unexpected results occur. |
| Read More... | 5 Comments |
You Don't Need A Games Consultant  |
| Posted by Christian McCrea on Wed, 26 Jan 2011 09:46:00 EST in
Business/Marketing
|
| With so many game consultants emerging out of the woodwork to help confused developers in a very volatile business environment, its time for a simple reminder. You don't need a games consultant. You never did, and you never will. |
| Read More... | 45 Comments |
Christian McCrea's Comments
|
Comment In: Opinion: Freemium Has Won; Time To Move The Debate On [News - 12/22/2011 - 01:43]
|
Forget it, Ian. Its over ... Forget it, Ian. Its over The debate - and remember, it was a debate - is over. There's winners and losers, because this is business, and other models lost. Now people need to know how to pivot. This is the crucial moment. This is YOUR moment, Ian. You need to ... |
|
Comment In: Epic Games' Unreal Engine Heads To Flash [News - 10/04/2011 - 02:55]
|
Its a runner up to ... Its a runner up to the worst game marketing sentence of all time, from the release of the Tribal Game Boy Advance SP We feel we have created a product in the Tribal Edition that reflects the sentiments of today s youth rebellion, attractiveness and spirituality. The new console allows ... |
|
Comment In: IndiePub Indies-Only Distribution Platform Revealed [News - 09/30/2011 - 06:30]
|
Read this story. Then the ... Read this story. Then the three related news items headlines. |
|
Comment In: Feature: Do Developers Need To Be Players? [News - 09/27/2011 - 11:57]
|
David Braben has such a ... David Braben has such a storied career its hard to find fault with someone with a huge history. But.. if not for the developers, then for us as audiences, yes. A thousand million times yes. Oh. Yes. |
[More Christian McCrea Comments]
|
|