GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 6, 2013
 
Red Storm Entertainment, a Ubisoft Studio
Assistant/Associate Producer
 
Wargaming.net
Build Engineer
 
Gameloft - New York
Programmer
 
Wargaming.net
Build Engineer
 
Virdyne Technologies
Unity Programmer
 
Wargaming.net
Dev-Ops Engineer
spacer
Blogs

Christian Philippe Guay's Blog

A game designer that has worked for game companies such as Gameloft Montreal and Eidos Montreal. Christian Philippe is currently working as a programmer, designer and artist on a brand new franchise mainly designed for PC.


Article written and published on Gamasutra:

Member Blogs

The right lead platform for a greater future
Posted by Christian Philippe Guay on Thu, 30 May 2013 11:39:00 EDT in Business/Marketing, Console/PC
Graphics are getting stagnant, consoles are becoming less relevant than ever before and game developers are facing a choice that isn't without risk, but could lead us to a greater future.
Read More... | 0 Comments

   

Christian Philippe Guay's Comments

Comment In: Learning to Love Handicaps in Competitive Games [Feature - 05/22/2013 - 04:00]

Both as a competitive player ...

Both as a competitive player and game developer, I unfortunately fail to see the point in this article. r n r nA competitive game is supposed to be what it is all about skills. The purpose is to learn and master. If you are better than your friends, then you ...

Comment In: The Trouble with Immersion, or the Opening of Metro: Last Light [Blog - 05/16/2013 - 09:35]

If the experience isn 't ...

If the experience isn 't about play, then how could that still be a game rather than just an interactive experience or simulation

Comment In: Pro-gamer migration to League of Legends reveals tension between eSports communities [Blog - 05/08/2013 - 10:00]

@Ramin Shokrizade r n r ...

@Ramin Shokrizade r n r nIndeed, those are pretty interesting points. r n r nAbout golf, if I look at how much skills it would take to hit a ball into a hole in one shot, to me it seems to be a very high level game, even if it ...

Comment In: The Importance of Making Players Feel Important [Blog - 05/09/2013 - 09:15]

All those tips are great, ...

All those tips are great, but could be useless if the game itself doesn 't provide a greater feel of accomplishment than what we can find in other games. Games such as Dark Souls, Megaman X, Shadow of the Colossus, Castlevania: Symphony of the Night, Trials HD and Quake that ...

Comment In: Pursuing a Video Game Masterpiece [Feature - 05/10/2013 - 04:00]

What about the other way ...

What about the other way around as well Gaming as art That 's a very unique trait to video games.

Comment In: EA (still) won't be paying gun manufacturers [News - 05/08/2013 - 03:57]

There is a big difference ...

There is a big difference between fictive games such as Call of Duty or Battlefield VS UFC, boxing, wrestling, hockey, soccer, basketball or racing games. r n r nPlayers buy UFC games for the real life representation of each fighter. r n r nPlayers don 't buy Call of Duty ...

[More Christian Philippe Guay Comments]   

UBM Tech