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Christopher Jennewein's Blog

 

Co-founder and Producer of Prismatic Games.

@kinkofer

Currently developing Hex Heroes, a Party-RTS for Wii U and PC.

Chris Jennewein holds a Masters in Game Production and Development from the University of Advancing Technology and a BA in Computer Science from Case Western Reserve University. As an iOS developer since 2009, Chris has released one game, ChromaWaves, and several apps. 
As a game producer, Chris has worked on several student projects. He manages his teams with Agile development with Scrum and has been responsible for establishing milestones and deliverables. He has helped produce the mobile game Merchant and the PC game Afflicted which showcased at GDC in March 2013. His final student project, Palio, based on the historic horse race in Siena, Italy, succeeded its Kickstarter goal of $10,000.

His current game, Hex Heroes, reached its Kickstarter goal of $80,000 in April 2014. 

 

Member Blogs

Posted by Christopher Jennewein on Sat, 19 Apr 2014 04:11:00 EDT in Business/Marketing, Indie
Currently running a Kickstarter for innovative Party-RTS game Hex Heroes for Wii U and PC, devs from Prismatic reflect on why Hex Heroes wasn't funded in its first three-quarters of the campaign.



Christopher Jennewein's Comments

Comment In: [Blog - 03/12/2015 - 01:22]

Thanks for sharing I 'm ...

Thanks for sharing I 'm sure getting there early is a must for teams outside the US. For our team, if possible, I like to do a 2-week code freeze where only bug fixes are allowed, no featuring adding. Sometimes it 's impossible but getting the chance to experience GDC ...

Comment In: [Blog - 03/12/2015 - 01:54]

Thanks for sharing your experience, ...

Thanks for sharing your experience, I can relate to so much, but you 're brave for doing it all alone. My team decided not to get a booth this year to show our game, Hex Heroes. It was a wise decision when it turned out we couldn 't get our ...

Comment In: [Blog - 05/08/2014 - 03:38]

Great insight. It 's nice ...

Great insight. It 's nice to hear from someone who has played the game. I 'm looking forward to Tomodachi Life, and while I 'm sad it doesn 't allow same-sex relationships, it still seems like it 's good for a lot of laughs. I hope we hear from Nintendo ...

Comment In: [Blog - 04/19/2014 - 04:11]

The pitch video for the ...

The pitch video for the first week was just the trailer that is now at the end. Mario decided to include an intro during week 2 that addresses single-player, PC, and how gameplay works. Ideally we would have a better trailer with more polished assets, but once we decided to ...

Comment In: [Blog - 04/17/2014 - 01:05]

Jools, I 'd be interested ...

Jools, I 'd be interested to know why you waited until the launch of the Kickstarter to even mention Cult County. Why not build up hype for it during GDC at least r nThe Kickstarter did get quite a bit of press on day one, but I could see merit ...

Comment In: [News - 10/21/2011 - 06:27]

The Bridge is credited to ...

The Bridge is credited to the wrong developer. It should be credited to Mario Castaneda and Ty Taylor. Source: hypercubegames.net