Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 31, 2014
arrowPress Releases
July 31, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Christopher Jennewein's Blog

 

Co-founder and Producer of Prismatic Games.
Currently running a Kickstarter campaign for Hex Heroes, a Party-RTS for Wii U and PC.

Chris Jennewein holds a Masters in Game Production and Development from the University of Advancing Technology and a BA in Computer Science from Case Western Reserve University. As an iOS developer since 2009, Chris has released one game (ChromaWaves.com) and several apps. He is the prime developer for the high profile apps Answer Underground and iHopla for the education and basketball space, respectively.
As a game producer, Chris has worked on several student projects. He manages his teams with Agile development with Scrum and has been responsible for establishing milestones and deliverables. He has helped produce the mobile game Merchant and the PC game Afflicted which showcased at GDC in March 2013. His final student project, Palio, based on the historic horse race in Siena, Italy, succeeded its Kickstarter goal of $10,000.

 

Member Blogs

Posted by Christopher Jennewein on Sat, 19 Apr 2014 04:11:00 EDT in Business/Marketing, Indie
Currently running a Kickstarter for innovative Party-RTS game Hex Heroes for Wii U and PC, devs from Prismatic reflect on why Hex Heroes wasn't funded in its first three-quarters of the campaign.



Christopher Jennewein's Comments

Comment In: [Blog - 05/08/2014 - 03:38]

I think the concept of ...

I think the concept of relationships in general should be given a T rating. I suppose Harvest Moon makes it seem innocent, but some of the scenes contain exchanges that most kids wouldn 't care about when it comes to the relationships. r nRegardless, I don 't think we 'll ...

Comment In: [Blog - 04/19/2014 - 04:11]

Thanks I think you 're ...

Thanks I think you 're right in many respects. Innovative games are a good place for Kickstarter because we all know how tough a sell it would be to a publisher .

Comment In: [Blog - 04/17/2014 - 01:05]

Jools, I 'd be interested ...

Jools, I 'd be interested to know why you waited until the launch of the Kickstarter to even mention Cult County. Why not build up hype for it during GDC at least r nThe Kickstarter did get quite a bit of press on day one, but I could see merit ...

Comment In: [News - 10/21/2011 - 06:27]

The Bridge is credited to ...

The Bridge is credited to the wrong developer. It should be credited to Mario Castaneda and Ty Taylor. Source: hypercubegames.net

Comment In: [News - 04/20/2011 - 11:42]

Developers should be pricing their ...

Developers should be pricing their games based on development time and cost. No one wants to lose money. As a consumer, I think it's ridiculous that many crappy console games are set at 50 just because the rest of the games are set at that price. As a gamer, I ...

Comment In: [News - 04/19/2011 - 04:47]

There's nothing wrong with the ...

There's nothing wrong with the ranting, I think it's healthy to progress forward. But I do think it's bad that social game developers feel entitled to be heard in the game industry. I think they need to earn that right and show that their games are on par with the ...