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Blogs

Clinton Keith's Blog   Expert Blogs

Clinton Keith is an independent agile coach and Certified Scrum Trainer with 15 years of video game development experience.  Clinton introduced the game industry to Scrum in 2003 and Lean/Kanban in 2006.  He has coached teams at many studios.   He is the author of "Agile Game Development with Scrum". His website is www.ClintonKeith.com

Expert Blogs

Why We Should Stop Saying 'Vertical Slices'  Featured Blogs
Posted by Clinton Keith on Thu, 01 Dec 2011 10:59:00 EST in Game Design
It seems this common, controversial phrase has widely different meanings out there.
Read More... | 12 Comments

Accountability vs. Responsibility  Featured Blogs
Posted by Clinton Keith on Tue, 30 Aug 2011 01:02:00 EDT in Production
The words accountability and responsibility are used interchangeably, but they don’t mean the same thing and the difference is important for game development teams.
Read More... | 3 Comments

Can There be a “Studio Personality” Indicator?  Featured Blogs
Posted by Clinton Keith on Thu, 18 Aug 2011 04:44:00 EDT in Business
Can a studio’s culture, or personality, be measured? Having some simple metrics of a studio’s culture might be a useful starting place to discuss its strengths and weaknesses internally. This article poses the question of whether this is possible.
Read More... | 4 Comments

What makes a good “visionary”?  Featured Blogs
Posted by Clinton Keith on Thu, 11 Aug 2011 02:45:00 EDT in Production
There is a lot of talk about the visionary for a game, the person who creates and guide the vision through development. Who is the visionary and what do they need to do to make their vision come to life? I’ve been a project manager…not a product visiona
Read More... | 24 Comments

E3 and agility
Posted by Clinton Keith on Mon, 06 Jun 2011 06:32:00 EDT in Production
Why agile iterations (or Scrum sprints) should look a bit more like getting a build of your game ready for E3....without all the crunch, crowds and crazy parties (well...maybe just not the crunch and crowds).
Read More... | 0 Comments

Design As Questions, Development As Answers  Featured Blogs
Posted by Clinton Keith on Tue, 01 Feb 2011 03:06:00 EST in Game Design
Up front design has a purpose in development, but perhaps instead of speculating on the answers, it should pose more questions.
Read More... | 6 Comments

[More Clinton Keith Blogs]   

Clinton Keith's Comments

Comment In: How to use Agile with Scrum Project Management on any type of project [Blog - 12/09/2011 - 07:23]

Hi Quaisha, That's a decent ...

Hi Quaisha, That's a decent summary. As you point out, Scrum is an agile project management framework and it's based on the principles of human interaction management . So any introduction to Scrum should include some of the reasons why these practices and roles are important from a human interaction ...

Comment In: Why We Should Stop Saying 'Vertical Slices' [Blog - 12/01/2011 - 10:59]

Benjamin, Right...that assumption that the ...

Benjamin, Right...that assumption that the slice is of shippable quality every time is a killer. This gets back to the disagreement about definitions. We developers are often happy to say that things are 80 complete to get our milestone payment, but that remaining 20 usually turns out to mean another ...

Comment In: Researchers Develop, Test Single-Pixel Display Embedded On Contact Lens [News - 11/23/2011 - 12:31]

The lens was tested on ...

The lens was tested on anaesthetized rabbits with no observed adverse effects. LOL. What did they expect Un-anesthetized rabbits who freaked out seeing a carrot-colored dot floating in front of them

Comment In: Corporate Creativity [Blog - 11/03/2011 - 08:11]

It's interesting to read this ...

It's interesting to read this while I'm reading Steve Job's biography. I think one key thing is that there is a difference between asking your customers and knowing your customers . Good article. Thanks.

Comment In: Opinion: Specializations Still Matter [News - 10/31/2011 - 02:40]

Hi Lee, In the full ...

Hi Lee, In the full post of mine that you quote, I don't recommend an elimination of specialties either. The post has ignited a bit of argument with people on one side saying that I've come out against learning and specialists who didn't like my use of their UI/database specialties ...

Comment In: Opinion: How We Scrum [News - 09/22/2011 - 07:27]

Hi Martin, Great post. Thanks ...

Hi Martin, Great post. Thanks for sharing this. Having coached scores of Scrum teams, I can't fault you for breaking a lot of rules as you put it, because you are following the spirit of Scrum, which is to inspect and adapt your practices and have teams commit to a ...

[More Clinton Keith Comments]   

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