Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 7, 2015
arrowPress Releases
October 7, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Corentin Billemont's Blog


French game designer, I've previously worked at Ubisoft (editorial team), Arkane Studios (intern on Dishonored) and Gameloft Montréal (bit of work on Dungeon Hunter Alliance and II).

You can find me on Twitter here: @Cocodwor


Member Blogs

Posted by Corentin Billemont on Mon, 08 Dec 2014 01:44:00 EST in Business/Marketing, Design, Console/PC
Since more than a decade, publishers are often tempted to reboot old popular franchises. But are they doing it the right way? There isn't one, but history showed us that it's easy to fall in some traps.

Posted by Corentin Billemont on Thu, 19 Dec 2013 07:25:00 EST in Design, Console/PC
My top 5 games of 2013 are all Japanese and all build on very solid foundations made by previous titles these developers have made. That's not the only thing that pushed them to the top of this list, but it counts a lot.

Corentin Billemont's Comments

Comment In: [Blog - 01/30/2015 - 01:30]

Wow, awesome read This really ...

Wow, awesome read This really isn 't a simple critique. r nMetroid II is really an underrated game that would deserve a remake the gameboy limitations didn 't help with this . Really hoping Nintendo won 't shut the fan-remake AM2R , but it should be good.

Comment In: [News - 07/03/2014 - 10:21]

Isn 't he more saying ...

Isn 't he more saying in this specific quote that smartphones pushing a lower software price model is the real danger for their company here though

Comment In: [Blog - 01/08/2014 - 02:59]

An interesting thing to note ...

An interesting thing to note about the development of this game is also that Nintendo told Intelligent Systems how this could be the last one at least for a while if they didn 't improve the game in some aspects : r n r nMost of my friends that bought ...

Comment In: [News - 12/12/2012 - 08:41]

I 'm really not sure ...

I 'm really not sure that would be a good idea. That would be some considerable work and it wouldn 't fit on these downloadable platforms. I don 't even think that marketed well, these games could attract a lot of people on consoles.

Comment In: [News - 09/04/2012 - 08:43]

It has its good and ...

It has its good and bad sides actually. The good side is obvious less crap and jokes but the bad side can affect some indie devs: they don 't necessarily have 100 to spend on this. r nOf course, it can push them to try their luck later after making ...