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February 10, 2012
 
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February 10, 2012
 
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Blogs

Corey Holcomb-Hockin's Blog

Corey's Journal

Member Blogs

Mysteries of Westgate Review
Posted by Corey Holcomb-Hockin on Thu, 21 May 2009 10:45:00 EDT in
A review of the new Neverwinter Nights 2 DLC "Mysteries of Westgate".
Read More... | 1 Comments

Progress Journal
Posted by Corey Holcomb-Hockin on Sun, 17 May 2009 02:51:00 EDT in
Neverwinter Night mod 'Deadening 3' - The continuing project journal.
Read More... | 0 Comments

Progress Journal
Posted by Corey Holcomb-Hockin on Tue, 12 May 2009 02:23:00 EDT in
Neverwinter Night mod 'Deadening 3' - a continued project journal.
Read More... | 0 Comments

Progress Journal
Posted by Corey Holcomb-Hockin on Thu, 07 May 2009 02:15:00 EDT in
Neverwinter Nights Toolset Deadening 3 Project Journal.
Read More... | 0 Comments

   

Corey Holcomb-Hockin's Comments

Comment In: Interview: Lexis Numerique Breaks Down Its Downloadable Horror Title Amy [News - 10/13/2011 - 04:36]

It sounds like a very ...

It sounds like a very interesting game. Hopefully I'll be able to run it when its on the PC.

Comment In: Opinion: Motion Controlled Emotions [News - 08/11/2011 - 07:18]

Very interesting idea. I think ...

Very interesting idea. I think it might be hard for people to understand a first but it certainly opens a range of interesting new games. Its very sci-fi sounding to me.

Comment In: (Un)Dead tired of it:The Failure of Design Behind Dead Rising 2. [Blog - 08/08/2011 - 07:10]

I haven't played this game ...

I haven't played this game but I do agree that being PC being very mobile makes bosses a lot more fun to fight. Ninja Gaiden, DMC, godhand, and gow were good at that.

Comment In: The Great Game Design Debate: Regenerating Health vs. Items edition. [Blog - 07/23/2011 - 04:20]

I like regenerating health in ...

I like regenerating health in the sense it lets the character deal with encounters while being as powerful as possible. At least in rpgs if you have to decide for the player has to go back to town to heal there can be a lot of boring walking. If you ...

Comment In: Opinion: Six Challenges To Hobbyist Developers, And How to Overcome Them [News - 06/27/2011 - 07:39]

Having money to pay artists ...

Having money to pay artists helps. :

Comment In: Surprises In Store: Akira Yamaoka's New Direction [Feature - 06/13/2011 - 04:30]

Everyone that worked on those ...

Everyone that worked on those early Silent Hill games and Siren are my heroes. I'm sad it doesn't sound like he is going to work on those kind of projects anymore but he sounds happy and productive.

[More Corey Holcomb-Hockin Comments]   

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