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March 12, 2010
Interview: Epic's Rein On Why AAA Is 'Not Going Away', It's 'Going Everywhere'
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5
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GDC: Sid Meier's Lessons On Gamer Psychology
GDC: Schell, Robertson, Pinckard discuss Subversive Design Issues
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1
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March 12, 2010
Your (Brief) Guide To GDC 2010
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4
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Battlefield Logistics: A
Bad Company 2
Interview
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6
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The State of Agile in the Game Industry
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18
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March 12, 2010
Day 1 Studios
Senior Software Engineer
Day 1 Studios
Project Creative Driector
Terminal Reality
Art Outsourcing Manager
BioWare Austin
Contract Systems Designer
Tencent Boston
Audio Director
Pitchblack Games
Senior Game Animator - MMO
AiLive, Inc
Game AI Engineer
Activision Minneapolis
Producer
Corey Holcomb-Hockin's Blog
Corey's Journal
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