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November 22, 2009
 
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Blogs

Craig Stern's Blog

Member Blogs

All the Tedium, None of the Heart: Enough with Boasting "RPG Elements"  Featured Blogs
Posted by Craig Stern on Wed, 04 Nov 2009 10:48:00 EST in Game Design
Game makers should stop describing their non-RPG games as having RPG elements--the phrase has come to stand for some of the least interesting aspects of the RPG experience, and tends to cheapen the genre.
Read More... | 16 Comments

Screenshots and Promises: The Obessession With Aesthetics in the Indie Scene  Featured Blogs
Posted by Craig Stern on Tue, 29 Sep 2009 02:05:00 EDT in Game Design
The indie games scene is just as obsessed with aesthetics as the mainstream industry is with production values. Either way, it's shallow and it hurts game developers.
Read More... | 30 Comments

The Tim Langdell Debacle and the IGDA
Posted by Craig Stern on Mon, 01 Jun 2009 09:19:00 EDT in
It matters that Tim Langdell is currently a member of the IGDA board, even if his eyebrow-raising lawsuit against small developer Mobigames occurred before his ascending to the position. Here's why.
Read More... | 3 Comments

Why It Matters Whether Games Are Art
Posted by Craig Stern on Fri, 24 Apr 2009 10:47:00 EDT in Game Design
A response to Christian Nutt's opinion piece of 4/24/2009.
Read More... | 11 Comments

The Problem With Choices  Featured Blogs
Posted by Craig Stern on Sun, 12 Apr 2009 09:51:00 EDT in Game Design
A response to James Portnow's opinion piece of 4/10/2009.
Read More... | 10 Comments

   

Craig Stern's Comments

Comment In: All the Tedium, None of the Heart: Enough with Boasting "RPG Elements" [Blog - 11/04/2009 - 10:48]

If you define role-playing so ...

If you define role-playing so broadly, then that makes the label meaningless. If RPGs are to be regarded as a distinct genre, RPG has to stand for qualities that aren't universal in games. Stat leveling is as easy to say as RPG elements, and it doesn't conflate the genre with ...

Comment In: Screenshots and Promises: The Obessession With Aesthetics in the Indie Scene [Blog - 09/29/2009 - 02:05]

Rob, the term cherry picking ...

Rob, the term cherry picking implies that I've deliberately selected from a wide variety of examples so as to provide the illusion of support for my argument. In fact, there are so many examples of indie games with the indie aesthetic being featured that it would make the article unreadable ...

Comment In: The Legal Issue Hydra [Blog - 09/28/2009 - 05:47]

I graduated from law school ...

I graduated from law school in May, and just found out two days ago that I passed the Bar exam. I'm getting sworn in as an attorney in about a month. At the same time, I'm also an indie game developer. So I understand both positions here. Honestly, it's hard ...

Comment In: Xbox Live Indie Games Launches New Pricing Structure [News - 07/24/2009 - 05:38]

So if the problem is ...

So if the problem is that there aren't enough games worth 10 on there, it seems like there are two solutions: 1 force everybody charge less for the same low-caliber stuff, or 2 attract developers willing the create more high-quality products worth the money. Tack 1 might attract more players ...

Comment In: The Tim Langdell Debacle and the IGDA [Blog - 06/01/2009 - 09:19]

I also fail to see ...

I also fail to see how they could be opening themselves up to a lawsuit by condemning Langdell's actions. Unless they said something defamatory, there wouldn't be any basis for a lawsuit.

Comment In: Class Acts: Or Not. The IGDA, Langdell, Capps and "Policing" the Board. [Blog - 06/01/2009 - 04:06]

Tim, I do not care ...

Tim, I do not care for the snide tone of your response. Allow me to educate you. Litigation is merely a term for a legal dispute resolution process before a tribunal. Many court cases involve hearings as well--this does not mean that they are not examples of litigation. Nor are ...

[More Craig Stern Comments]