Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
March 28, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Craig Timpany's Blog

Craig Timpany's Comments

Comment In: [News - 03/18/2015 - 01:56]

It 's a little weird ...

It 's a little weird to imply Jeff Minter was an employee of the present Atari. If Wikipedia can be believed, the Atari name was sold twice between Minter working for Atari Corporation of Atari ST/Jaguar fame , and the present-day incarnation of Atari, which is actually the remnants of ...

Comment In: [News - 03/12/2015 - 04:15]

No relation to Cities XL. ...

No relation to Cities XL. This is from the Cities In Motion folks. I wonder if the confusion caused by the title is helping or hindering it

Comment In: [Blog - 02/17/2015 - 02:23]

What do people 's contingency ...

What do people 's contingency plans for moving off Unity look like r n r nWriting a converter for the prefab/scene data formats looks fairly straightforward, and you can of course still run scripts on Mono, but man oh man, the amount of API you 'd need to replace is ...

Comment In: [Blog - 01/14/2015 - 01:08]

Excellent I like the client-side ...

Excellent I like the client-side approach much more than doPressKit 's server-side PHP.

Comment In: [News - 01/15/2015 - 05:27]

Strange way to present an ...

Strange way to present an article that 's plain text. The quotes are images hosted by Twitter, arranged in an iframe hosted by Storify. Any guesses how long before it 's all broken links 5 years

Comment In: [Blog - 01/09/2015 - 01:32]

Or players could pull out ...

Or players could pull out their smartphones, use their console 's multitasking features or install to an SSD. A 20 year term is long enough to not only see the solution fade into irrelevance, but the problem too.