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Curtis Turner - IceIYIaN's Blog

 
 

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Posted by Curtis Turner - IceIYIaN on Sun, 24 Aug 2014 12:25:00 EDT in Business/Marketing, Design, Console/PC, Serious, Indie
The story you don't often hear in gaming, the one about Moneyless Modders™


Posted by Curtis Turner - IceIYIaN on Mon, 03 Feb 2014 03:16:00 EST in Business/Marketing, Smartphone/Tablet
Yesh, it's that horribad...


Posted by Curtis Turner - IceIYIaN on Sat, 18 Jan 2014 03:38:00 EST in Business/Marketing, Console/PC, Smartphone/Tablet
Nintendo doom is everywhere. Except here.


Posted by Curtis Turner - IceIYIaN on Fri, 27 Dec 2013 04:18:00 EST in Business/Marketing, Programming
Reasons you should add your source code to not only the download of your game, but also inside the game itself.


Posted by Curtis Turner - IceIYIaN on Thu, 28 Nov 2013 12:22:00 EST in Console/PC
Input matters! Can Valve's gamepad change the way we think about mice and keyboards?



Curtis Turner - IceIYIaN's Comments

Comment In: [News - 09/16/2016 - 07:46]

Be able to use advertisements, ...

Be able to use advertisements, cause 1-99 is too expensive when other platforms have free games.

Comment In: [News - 08/11/2016 - 02:31]

Yeah, but how many premium ...

Yeah, but how many premium developers are actually making truly premium content for cells, over computers/consoles And if so, were they able to put touchpad controls into their established gameplay and it actually feels somewhat native r n r nOften times a developer will be biased and choose between computers, ...

Comment In: [News - 08/03/2016 - 04:08]

This is an XNA/MonoGame game, ...

This is an XNA/MonoGame game, any reason to what stopped the port

Comment In: [News - 07/07/2016 - 03:17]

http://www.ModDB.com/Games/MonstersofWar r n r nProbably ...

http://www.ModDB.com/Games/MonstersofWar r n r nProbably not releasing until October 2017, so, there 's very little incentive to do so currently. I 'll let the MonoGameTeam/Community get their Nintendo platforms in order and follow suite when the time comes.

Comment In: [News - 07/05/2016 - 04:13]

If Nintendo wants to build ...

If Nintendo wants to build a game engine, look no further than MonoGame The successor to Microsoft 's XNA framework. Uses the C programming language, .NET / Mono, compiles to almost any platform, all of what I said is open sourced, and best of all, it 's completely -FREE-

Comment In: [News - 06/17/2016 - 09:38]

Is this technology available for ...

Is this technology available for keyboards and mice If not, when is Valve going to release a keyboard with a mix of the gamepad I 'd like a left and right, instead of just one giant keyboard. r n r nAlso the ability to use multiple mice and keyboards for ...