Curtis Turner - IceIYIaN's Blog
Getting started with XNA and MonoGame!
The story you don't often hear in gaming, the one about Moneyless Modders™
Yesh, it's that horribad...
Nintendo doom is everywhere. Except here.
Reasons you should add your source code to not only the download of your game, but also inside the game itself.
Input matters! Can Valve's gamepad change the way we think about mice and keyboards?
Curtis Turner - IceIYIaN's Comments
[Blog - 10/07/2015 - 12:16]
There 's definitely pros and ...
There 's definitely pros and cons to each approach. With so many frameworks, libraries, engines, tools, and programming languages available, it can seem overwhelming. New programming languages are starting to slow down and many have become standard. New platforms to publish are also starting to slow down, although there are ...
[Blog - 10/05/2015 - 01:48]
What major technologies can you ...
What major technologies can you use to make browser games All I can think of are Flash/HTML5/Unity. I know of Microsoft 's Silverlight, because it works with XNA. But I don 't think anybody used either for that purpose. r n r nThere are many browser game platforms, FacebooK Flash ...
[Blog - 09/17/2015 - 02:04]
[News - 09/15/2015 - 03:54]
[News - 09/09/2015 - 05:20]
Around the end of 2011 ...
Around the end of 2011 I was finishing up my final mod for Source/Gold Source, 1337 Board. I was tired of not being able to make money, so, I was looking around and found XNA. I chose XNA, because at the very least, I could at least publish my game ...
[News - 09/09/2015 - 05:24]
Is 3D Touch patented by ...
Is 3D Touch patented by Apple or will it be able to come to Androids/Windows/Etc Valve 's GamePads are similar, but they don 't have a screen involved.