Curtis Turner - IceIYIaN's Blog
Getting started with XNA and MonoGame!
The story you don't often hear in gaming, the one about Moneyless Modders™
Yesh, it's that horribad...
Nintendo doom is everywhere. Except here.
Reasons you should add your source code to not only the download of your game, but also inside the game itself.
Input matters! Can Valve's gamepad change the way we think about mice and keyboards?
Curtis Turner - IceIYIaN's Comments
[News - 11/30/2016 - 02:44]
You 're only born as ...
You 're only born as a baby. But your body, brain... Are BUILT r n r nCyber competitions have come a long way since the Counter-Strike 1.3 days of lore... And then CS 1.4 came along and Valve nerfed bunny hopping... :
[News - 11/24/2016 - 11:59]
[News - 11/23/2016 - 04:00]
You only get a thumbs ...
You only get a thumbs up, thumbs down, 0-100 , and then a little comment section, usually people ranting about bugs, lack of online players, lack of online play, lack of single player, lack of developer updates, having to pay for stuff, etc. r n r nOften, you have to ...
[Blog - 11/14/2016 - 09:30]
Monsters of War uses C ...
Monsters of War uses C , .NET/Mono, XNA/MonoGame. Using Microsoft 's built in Live ain 't happening and Lidgren seems to be the default. r n r nEither way I 'm going to have to learn something and integrate it into my code base.
[News - 11/14/2016 - 07:36]
What do PC GamerZ really ...
What do PC GamerZ really want... An f 'in ' mouse and keyboard, designed for gaming Everything else is completely irrelevant What did Valve give keyboard and mouse users, instead A gamepad We 've seen this garbage time and time again... Just let us play with a mouse and keyboard, ...
[News - 11/07/2016 - 06:13]
And how do you discover ...
And how do you discover if the online game you want to play actually has any players r n r nYou can bring up a server browser on Steam, but it 's basically limited to Source engine games. I only use it to see if there 's enough players in ...