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Dan Porter's Blog

 

Dan Porter works as a Game Designer at Gameloft's Montreal studio. (Gameloft is a prominent mobile game publisher with a focus on games for the iOS and Android devices).

Dan has two years experience in mobile game development, and is credited in the arcade racing game Asphalt 7. He was educated at Champlain College in Burlington, Vermont where he studied Game Design with a focus on business management (production).

 

Dan Porter's Comments

Comment In: [News - 11/05/2014 - 06:10]

Banning or censoring a type ...

Banning or censoring a type of media is much easier to do politically than eliminating poverty, fixing education, and reforming the mental health system.

Comment In: [News - 10/21/2014 - 07:47]

Well, I backed Planetary Annihilation ...

Well, I backed Planetary Annihilation and felt that, although the game is fun and playable, it doesn 't quite feel finished. For me, this is largely balancing issues, not core mechanics / art / engine . The AI needs a ton of work to make campaign more interesting, and some ...

Comment In: [Blog - 06/13/2014 - 01:54]

Have you given any thought ...

Have you given any thought to doing an control group with a gender neutral name and ambiguous utterances

Comment In: [Blog - 01/05/2014 - 04:21]

I find it helps to ...

I find it helps to not do it 24/7, because work problems tend to follow you home. When that happens, it no longer feels like something fun you can pick up and put down it becomes an albatross to bear. I find the best way to clear the air is ...


Comment In: [Blog - 07/12/2013 - 06:16]

Ha I didn 't even ...

Ha I didn 't even know this HAD sound and I 've been playing for a few weeks on my iPhone. Obviously I figured it had sound-- I just never turned the volume on . r n r nIn my mind, the major selling point for candy crush is that ...