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Just a regular guy with a head full of ideas.
I have training in Film Directing, Art, and Electronic engineering. Seems like a hodgepodge of unrelated things, but I believe is a good place to start a career in the Biz.
Film Direction teaches:
Management
Team coordination
Scheduling
Maintaining the vision of a product throughout its production.
My Art training instructed me more about fundamentals of art, and practical application of my skills.
Electronic engineering as it relates to game design? I know how to build a computer and have been doing so going as far back as a 286 computer. I well aware of hardware capabilities, and keep a pulse on what new technology will reasonably be applicable to the game industry.
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Member Blogs
Looking For An Easy To Use Game Engine  |
| Posted by Dan VanBogelen on Sun, 19 Jul 2009 02:06:00 EDT in
Game Design
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| I'm looking for easy to use game engine to build a portfolio. Most of my skill are in texture, modeling, and map building. I don't have much skill in the way of programming, but I can learn the syntax, and language structure fast. |
| Read More... | 9 Comments |
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Thoughts on group size and guild tools. |
| Posted by Dan VanBogelen on Thu, 16 Jul 2009 08:31:00 EDT in
Game Design
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| I came across this article, http://www.schneier.com/blog/archives/2009/07/security_group.html, in my monthly security newsletter and thought it could apply to MMO group size and guilds. |
| Read More... | 0 Comments |
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What to do with all my knowledge? |
| Posted by Dan VanBogelen on Wed, 15 Jul 2009 06:25:00 EDT in
Game Design
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| A few year of college courses, years of game playing experience, and a basic understanding of the production work flow process. What can I expect to find if I wanted to get a job in the industry? |
| Read More... | 4 Comments |
Dan VanBogelen's Comments
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Comment In: Direct2Drive Tussles With Valve By Declining To Sell Steamworks-Powered MW2 [News - 11/06/2009 - 02:36]
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Ok im not sure how ... Ok im not sure how the comparisons are going. If you use Steam to run your software, you have to run Steam to actually play the game, THE WHOLE GAME, not just some multiplayer portion. As a developer you allow Steam to sit on top of your game. you let ... |
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Comment In: China Tightens Regulation On Foreign Online Game Operation [News - 10/12/2009 - 04:38]
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This looks like the same ... This looks like the same rules they have for most small business in China. Aside from being a huge company like Walmart, you always need a Chinese partner. |
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Comment In: Study: 65 Million Online Gamers In China By Year-End [News - 08/28/2009 - 12:15]
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WoW was marketed as a ... WoW was marketed as a pay by the hour a while back, I know there having issues with the provider, I don't know if the pay model has changed. I believe the pay system is setup to work better in the internet cafe's, it would be far easier to give ... |
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Comment In: In-Depth: China's Burgeoning Game Industry, Audiences [News - 09/11/2009 - 05:09]
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I have had only two ... I have had only two types of interaction with Chinese people online. WoW Gold Farmer, and Chinese Bloggers. I have a Blog on a Chinese site for cultural discussion, 90 of the visitors have some degree of English language skills. Almost all of them do not play MMO's, but prefer ... |
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Comment In: Bring Real Socialization Back Into MMOs Or Else! [Blog - 09/01/2009 - 11:23]
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I am one of thoes ... I am one of thoes old Uo players, and I guess it did influnce me on what I like in a MMO. Over the years I have gone up the rank of MMO games and found myself loosing interest fast. I came up with some decent game mechanics that could ... |
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Comment In: Interview: SOE's Yanagi On Breaking Out With DC Universe Online [News - 08/27/2009 - 02:23]
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The super hero MMo is ... The super hero MMo is certainly going to be crowded, This game aside from its IP, is very similar to Champions online. Only a few diffrences... 1 Champions online plans to make a console version for the Xbox360. 2 there combat system is slightly different. Champions have some powers that ... |
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