Latest News
spacer View All spacer
 
March 18, 2010
 
Opinion: We Should Never Ask Fans To 'Design A Kill' [13]
 
In-Depth: North American Playstation Network Sales, February 2010
 
GDC Canada 2010 Confirms Zynga, IUGO, Fortugno Talks
spacer
Latest Features
spacer View All spacer
 
March 18, 2010
 
arrow The Story of Score Studios: Westerners Move East
 
arrow Interview: The Shape of God of War III [3]
 
arrow Free To Play Games, Meet The Virtual IOU [17]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
March 18, 2010
 
Namco Networks America Inc.
Flash Games Engineer
 
Vicarious Visions / Activision
Art Manager
 
Vicarious Visions / Activision
Character Artist
 
Vicarious Visions / Activision
Rigger/Skinner Artist
 
The Workshop
Level/Layout Designer
 
Bally Technologies - California
Graphic Artist III
 
Trion Austin
Technical Systems Analyst
 
Tencent Boston
Content Designer
spacer
Blogs

  What to do with all my knowledge?
by Dan VanBogelen on 07/15/09 06:25:00 pm
4 comments
Share RSS
 
 
  Posted 07/15/09 06:25:00 pm
 
   I have studied a few courses that may relate in some fashion to the industry even though a the time there were no specific courses back 15 years ago. In the past I have studied Film Direction, Graphic design, and electronic engineering. I never managed to get a degree because I had to support myself while going to school, and I didn't want to be buried in debt for the rest of my life. As a Hobie I have been diving into the nuts and bolts of the work flow process. Learning any software I can get my hands on, such as Maya, Photoshop, and the
 work flow process involved at each of those levels.


    My skills would seem to reflect a managerial role in game design, but I understand it would be hard to get in that position without actual game production experience. I am not a master of any particular skill, but I have a basic understanding of each step in the process.  With my technical skills, knowedge of workflow processes, and good communication skills, I believe I would make a good online community manager. 

 

What do you think my chances at getting a job as a community manager, and using that expirence to move up in a company? Do you think my resume of past expirence would hold up for that position? I can sell my resume well, and have no problem explaning the value of my expirence and how it can relate to the position.

 
 
Comments

An Dang
profile image
I'm probably the opposite of an expert, but I would have to say that your hodgepodge skill set and resume would not fair very well in the job market. There is a recession and a huge amount of folks with awesome skill sets and, more importantly, awesome portfolios.

With your skill set you should be able to put together a few things in a portfolio to showcase your abilities. Try to improve one type of skill (art, game design, whatever) and make a focused portfolio. Get an entry level job based on that skill and try to shift to your ideal position.

Jeff Beaudoin
profile image
Your lack of specific and demonstrable skills means you will have trouble landing a job like associate producer or community manager straight off.

I think your best bet would be to get a job in the QA department of a company with a good online presence and move to what you want from there.

Dan VanBogelen
profile image
I working on developing a portfolio, but most of my skills would be in the architectural texture area. I have had more success in that area, and have sold several textures. I have even has a few get good ratings on a few sites. Most of my texture work involves custom filters and not photography. Everything I make and sell are Tile sets that come with diffuse and normal maps.

But I also know that I can't compete the artist currently in the biz, so im looking for some way to get my foot in the door.

As for the resume I thing I left a few things out that might help. Over the years I have developed several blogs on different subject matter, and have social networks that cover several countries. I have learned over the years how to tailor and communicate with different cultures and mindsets. One of my more successful blogs is behind the great wall of china, that took a ton of research, finding the right blog service, translating there blog application, and a bit of diplomacy. I also have training in Crisis intervention, my ability to calm even the most irate person even in a violent situation and remain cool can be a asset (I know how "AAA" forums can get). I have had job's in the past where I acted as a representative to a client base, it may not have been software based, but I was in constant personal contact with the clients on a daily basis.

Dan VanBogelen
profile image
Unless im doing management level in QA then im just a beta tester. Testers are important but there either voluntary on MMO titles, or contract based on consoles games. I do not live near California, or other game studio hot spots, so it would have to be worth relocation.

I know there is a recession going on out there, but I am willing to negotiation a contract that benefits both sides. Its great not having the burden of debt in this economy, it allows me to be more competitive when im negotiating a decent benefits package.


none
 
Comment:
 


Submit Comment