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May 29, 2017
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Dana Laratta's Blog

 

I am a 43-year-old gamer, father, marketer, artist, technologist, dreamer, SQL-guy, Trekker, scruffy-looking nerfherder. My site: http://www.danalaratta.com

 

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Posted by Dana Laratta on Sat, 18 Feb 2012 12:08:00 EST in Business/Marketing, Console/PC
The new handheld platforms don't offer the software value available on iOS, and have failed to capitalize on an opportunity to do so: their existing software libraries (and fans). View my mockups of the platforms and peripherals that would have helped.



Dana Laratta's Comments

Comment In: [Blog - 03/30/2017 - 09:54]

Take heart, Jeff. If this ...

Take heart, Jeff. If this career path were to truly mirror that of the music industry, the next step for it would be to transform it into a reailty TV competition to see who gets to make games. That entertainment product, if successful, could be leveraged against all those overpaid ...

Comment In: [News - 10/22/2015 - 04:09]

I 'm a big fan ...

I 'm a big fan of Eternal Darkness as well: r n r nhttps://www.youtube.com/watch v bk2KigdcNxU r nhttps://www.youtube.com/watch v NTaGn4fKsiM r nhttps://www.youtube.com/watch v 5lg4vgppFIU

Comment In: [Blog - 09/21/2015 - 02:00]

The hard truth that is ...

The hard truth that is becoming very clear about Early Access is that if you use it, it is your launch. There is not a later, more significant spike of sales that will come about when a game is released. There is a certain amount of mindshare that you get ...

Comment In: [News - 05/15/2015 - 06:37]

I made my comment in ...

I made my comment in image form and posted it on Reddit and it became an article on Kotaku. Neat r n r nhttp://kotaku.com/konami-could-suck-worse-sure-the-future-of-the-silent-1704942076

Comment In: [News - 03/31/2014 - 03:37]

Free-to-play is such an industry ...

Free-to-play is such an industry darling right now, and certainly the revenue possible is amazing. But everyone glosses over the fact that being free to initially download was not only a trojan horse to make the initial download decision, the onboarding, easier, but also to make the product easier to ...

Comment In: [News - 02/26/2014 - 07:37]

Devs still need a better ...

Devs still need a better way to get onto the service than Greenlight, and a better way for their game to be found than being on sale. It is however good to see Valve doing this, as well as adding the tags less successful in my opinion to improve the ...