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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [4]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
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Sony Computer Entertainment America LLC
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Blogs

Daniel Fernandez's Blog

Daniel Fernandez's Comments

Comment In: Road To The IGF: Daniel Benmergui's Today I Die [News - 02/02/2010 - 02:53]

Today I Die is piece ...

Today I Die is piece of art, it deserves a place in the Louvre museum. Congratulations for your great work Daniel, I can't wait for your next game

Comment In: Opinion: Indie Game Design Do-s and Don't-s: A Manifesto [News - 12/30/2009 - 11:47]

Great list. Thanks Edmund and ...

Great list. Thanks Edmund and congrats for your great Super Meat Boy

Comment In: Persuasive Games: Puzzling the Sublime [Feature - 12/23/2009 - 04:25]

Interesting article. I think abstract ...

Interesting article. I think abstract games not only puzzle permit to focus on the gameplay mechanics, they become more visible for the player. Abstract is also cool for developers because you can experiment with new elements, and maybe find something fun that inspire other games or even invent a new ...

   

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