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Daniel Lau's Blog

 

Dr. Lau received his B.Sc. degree (with highest distinction) in Electrical Engineering from Purdue University, West Lafayette, IN, in 1995 and the Ph.D. degree from the University of Delaware, Newark, in 1999. Today, he is a certified professional engineer, an Associate Professor at the University of Kentucky, Lexington, and President/CEO of Lau Consulting Inc.. Prior to these appointments, Dr. Lau was a DSP Engineering at Aware, Inc., and an Image and Signal Processing Engineer at Lawrence Livermore National Laboratory. Among his many published works is an article in the Proceedings of the IEEE and his own book, Modern Digital Halftoning, now in its second edition and published by CRC Press. His research interests include 3-D imaging sensors, 3-D fingerprint identification, and multispectral color acquisition and display. Daniel's work has also been features in such trade magazines as Vision Systems Design, Photonics Spectra, Imaging Insight, and Prosilica Camera News. 

 

Daniel Lau's Comments

Comment In: [News - 03/24/2015 - 05:11]

These stories come up from ...

These stories come up from time to time. I once made a flippant comment on a tetrix-like puzzle game copying case where I said that the copy game was clearly unique because they changed the color scheme from one color pair into another. Boy, did I get an earful from ...

Comment In: [News - 12/14/2015 - 09:16]

Is that a ridiculously high ...

Is that a ridiculously high budget for a game of this magnitude or is that a reasonable budget The article doesn 't give any guidance, and I 'm not familiar with this sort of thing.

Comment In: [News - 11/18/2015 - 01:42]

I have to agree with ...

I have to agree with John Ingato. As an avid gamer, the two franchises that have changed the way I think about games and what they can be will always be Resident Evil and Bioshock. RE because it actually created a very strong emotional response that I just didn 't ...

Comment In: [News - 05/29/2015 - 02:30]

Just as long as the ...

Just as long as the next game has dragons in it, I 'm happy.

Comment In: [Blog - 04/06/2015 - 07:37]

If you integrate AR into ...

If you integrate AR into your cell phone, great. Otherwise, I don 't see AR taking 120 billion in 10 years, let alone 5. But how can one really think AR wouldn 't be integrated into their smart phones And if it is integrated, how do you separate the cost ...

Comment In: [News - 12/15/2014 - 03:58]

I think, in this case, ...

I think, in this case, Valve is trying to avoid negative press for Steam. The game makers in this case can sell their game online without Steam, and I prefer to see this crap go down the toilet where it belongs. Valve is trying to create something greater than just ...