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Blogs

Daniel Mafra's Blog

I am Daniel Mafra,

Creative Direction of Quantix Games, a game development company from Brazil.

My background includes marketing & communications graduation by a national important college, technical graduation and experience in graphic design, entrepreneurship by founding a game company, marketing and branding consulting and pratics, art direction in both game and advertsiment industry, game designing, copywriting and creative direction at Quantix, by using a unique integrative creative method i develop, Fractal, using multi-disciplinary knowledge. Actually post-graduating in 3D arts for games and developing 2 games at Quantix, Cashtown and Aurore.  

Thanks for the interest.

I and my work can be seen at www.quantixgames.com 

 

Daniel Mafra's Comments

Comment In: Richard Garriott's Next Journey [Feature - 04/05/2010 - 04:00]

From an ordinary man, with ...

From an ordinary man, with no past experiences and experiments, with no past losses, with no bright ideas of his own, and with only those technical-theorical knowledge that makes him make phatetic games, i could say that he should play Farmville otherwise he will fail at all. But from a ...

Comment In: The Art History... Of Games? A New Conference, Romero Explain [News - 02/05/2010 - 05:36]

Nice point Alex. Depends on ...

Nice point Alex. Depends on how one controls the tool and how one is not slave of the tools, seeing them and being impressed by them as the ultimate resource. When you go beyond the tools, what remain might be Art or a really mess.

Comment In: Sega Returns To Sonic's Roots With Downloadable, Episodic Sonic 4 [News - 02/04/2010 - 11:32]

With luck they will discover ...

With luck they will discover their onw way to Sonic as Nintendo did to Mario in New Super Mario Bros for Wii. With more luck they do the same to old dead titles, like Space Harrier, Alex Kidd, Fantasy Zone, Golden Axe and so on.

Comment In: Analysis: On Shenmue - Dare to Be Dull [News - 02/03/2010 - 05:54]

I agree with you Charles. ...

I agree with you Charles. But what happens when there now is a hype about nice games that uses that climatic shortcuts instead of allowing real character development Fast-food Hollywoodian games, maybe.

Comment In: Postmortem: Over the Top Games' NyxQuest: Kindred Spirits [Feature - 01/27/2010 - 04:35]

I agree with Ivan. Games ...

I agree with Ivan. Games Advertisiment here in Brazil is a mess. I've seen only the game in its beggining and couldn't imagine these great story behind it. More than a great game, is a great example to indie developers on balancing effort, skill and how to deal with opportunities-challenges ...

Comment In: University of Bradford Hosts 7th Annual Women In Games Conference [News - 01/21/2010 - 06:46]

I agree. More women in ...

I agree. More women in games dev would give more matureship to the games. In long term, rpgs and narrative games will became more unissex, realistic, social and smart. Their natural sensibility would complete what we lack, as creatives, making us do one step foward into comprehension and establishment of ...

[More Daniel Mafra Comments]   

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