Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Sony Computer Entertainment America LLC
Audio Tools Engineer
 
Sony Computer Entertainment America LLC
World Wide Studios Technical Product Manager
 
Sony Computer Entertainment America LLC
Senior Software Application Engineer
 
Sony Computer Entertainment America LLC
Senior Gamer Insights Specialist
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
spacer
Blogs

Dave Taylor's Blog

Student at Abertay University, studying "Games Design & Production Management" in my 4th year.

Member Blogs

Inked Models: A Look at Tattoos & Character Design
Posted by Dave Taylor on Thu, 07 Oct 2010 10:52:00 EDT in Visual Art
An entry level discussion into the application of tattoos in character design. Originally posted as a feature on the website I write for NXTGamer.com.
Read More... | 0 Comments

Analysing Yourself To Realise Your Talent
Posted by Dave Taylor on Wed, 13 Jan 2010 05:59:00 EST in Game Design
What made you, you? How has your decisions formed you, and how will recognising these decisions and their consequences make you stronger? Realising your talent can come from knowing yourself, so that you can better yourself. Here, I show what I realise
Read More... | 0 Comments

Attempting to Overcome Pessimism  Featured Blogs
Posted by Dave Taylor on Sat, 24 Oct 2009 04:04:00 EDT in Production
Attempting to overcome pessimism: realising the market's pre-existing influences and how to overcome.
Read More... | 1 Comments

Sexuality & Games  Featured Blogs
Posted by Dave Taylor on Wed, 19 Aug 2009 10:48:00 EDT in Production
An entry-level discussion into the current state of sexuality and homosexuality, and how it is portrayed in the games industry.
Read More... | 5 Comments

   

Dave Taylor's Comments

Comment In: Funny Games: Comedy (and Horror) through Gameplay [Blog - 06/18/2011 - 05:16]

Great piece, and something very ...

Great piece, and something very close to my heart so it's always good to see these topics treated with respect and intellect. I'm glad you kept the focus on gameplay, articles like these frequently get distracted and wander off into neighboring topics like a labrador in a beef factory. I ...

Comment In: Videogames and Charity [Blog - 10/09/2010 - 01:53]

There's a difference between Gamer ...

There's a difference between Gamer and Game Player . Gamers want to make an impact in their world, therefore they actively pursue immersion in different realities and scenarios. Game Players look for quick bursts of tension-and-release as an activity. I agree with Chris, Gamers do want to help, because they ...

Comment In: E3 (Negative) Impressions [Blog - 06/15/2010 - 09:49]

Why should I wave my ...

Why should I wave my arm around over my head to make a tornado Couldn't a button do that How does making a complicated gesture in order to trigger a simple output enhance the gameplay at all To me, the Move should be about doing things that you can't do ...

Comment In: Denki Lays Off Workers As Quarrel Fails To Find 'Right' Publisher [News - 04/05/2010 - 08:12]

Another loss to the gate-keepers ...

Another loss to the gate-keepers , it's depressing. Working with interactive TV seems more and more enticing with cases like this. All the best to everyone in Denki.

Comment In: Independent and mainstream games [Blog - 10/23/2009 - 07:33]

In terms of deciding which ...

In terms of deciding which is more important , I would simply accept they both require the other to improve and flourish. Indie reminds the cogs of the mainstream of their passions and drives in this industry meanwhile the mainstream keeps the industry alive for the more impassioned risk-takers to ...

Comment In: Your Environment Is A Character Too! [Blog - 08/20/2009 - 03:10]

Adding to the many approvals ...

Adding to the many approvals of this article, I too agree 100 . I find bad examples can make an otherwise fluid or engaging title, feel clumsy or even slightly soulless. The constant change in scenery and complete lack of claustrophobia in Dead Rising, for example, prevented it from being ...

[More Dave Taylor Comments]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.