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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [4]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
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February 10, 2012
 
Beachhead / Activision
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Sony Computer Entertainment America LLC
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Blogs

David Bridgeman's Blog

Not a big blogger, but someday.... someday.

David Bridgeman's Comments

Comment In: Planckogenesis, Part II: Song Structure & Gravy Train [Blog - 11/19/2009 - 03:44]

I think you are absolutely ...

I think you are absolutely taking the best approach towards interactive audio for games and although I think It's in it's early stages you've made a lot of progress along the right path A particular element I liked was keeping the larger enemies back by shooting them, stopping them reaching ...

Comment In: Where is all the entry level jobs? [Blog - 11/15/2009 - 12:38]

I'm a final year student ...

I'm a final year student looking to get into the audio aspect of gaming design, recording artist etc I haven't had any luck or promising job prospects as yet but you sound like you're on the right track. Stick your CV on job hunting section of sites like this gamesindustry.biz ...

Comment In: Audio In Games : Taken for granted [Blog - 10/18/2009 - 01:00]

We studied Hlaf-life 2 as ...

We studied Hlaf-life 2 as a short part of a Seminar at my university. A particularly nice piece of sound design is the heart monitor sound you hear when you kill a CP npc. The sound flat-lines when the npc dies giving VITAL information to the player, if two CP ...

   

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