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Blogs

David Klingler's Blog

I'm David Klingler, an independent game developer. I'm also a competitive gamer, game historian, game collector, game reseller, Scottish fiddler, composer, computer enthusiast, and moralist.

I recently released a game called Cool-B in Search of Floyd. It's a speed-based platformer with different levels every time about a cat, Cool-B, searching for his brother Floyd. The game is available for PC and Mac at $1.99 and on iOS and Android for $0.99.

My second game, Crashland, is releasing on the 30th of May for iOS, Android, and Windows 8.

My website is  http://www.solanimus.com

My twitter account is @Solanimus

Member Blogs

Post-Mortem for Cool-B in Search of Floyd
Posted by David Klingler on Tue, 05 Jun 2012 02:50:00 EDT in Production, Indie
The story of the emotional development of Cool-B in Search of Floyd.
Read More... | 0 Comments

   

David Klingler's Comments

Comment In: Coding "To The Metal" is a dangerous ideal. [Blog - 05/22/2013 - 05:37]

There is definitely value in ...

There is definitely value in low-level code, although not all of your programming has to be based on that. What is also significant is thinking low-level while programming high-level. We have powerful platforms now, but there is still a need for optimization. r n r nI think I understand where ...

Comment In: Why people play games - Happiness, Motivation & Fun [Blog - 05/18/2013 - 12:08]

What about Depression Quest I ...

What about Depression Quest I don 't consider it fun, but I consider it a good game. r n r nGenuine question. You seem to have put a lot of thought into this, so I 'd like to know what you think about that.

Comment In: Learning to Love Handicaps in Competitive Games [Feature - 05/22/2013 - 04:00]

SNES Mario Kart was a ...

SNES Mario Kart was a good game, but I think the best Mario Kart for competition was Mario Kart DS. Snaking was controversial for a while there, though.

Comment In: Unity's mobile licenses are now free [News - 05/21/2013 - 05:07]

This is wonderful news for ...

This is wonderful news for those of us that don 't have much money to spend on tools, although, as Kirill Yaravoy said in his above comment, it 's not a great gesture towards those that recently paid for their licenses. I remember id software had some solution to that ...

Comment In: Doing Thumbstick Dead Zones Right [Blog - 04/16/2013 - 12:40]

Thanks for this article Should ...

Thanks for this article Should be helpful to many, including me.

Comment In: Why monetization is our industry's next big problem - and opportunity [News - 04/15/2013 - 04:17]

That 's a very interesting ...

That 's a very interesting way to look at it, but honestly there are ways in which a free to ride system could actually be preferred, despite how weird that sounds. If I lived in a city that had a free to ride system in which I had to watch ...

[More David Klingler Comments]   

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