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April 23, 2014
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April 23, 2014
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David Navarro's Blog

 

Animator since '88, developer since 2001, game designer since 2004. Currently based in Helsinki.

 

David Navarro's Comments

Comment In: [Blog - 04/11/2014 - 02:34]

But if they do, there ...

But if they do, there 's a reason - the scent wasn 't there. r n r nPrecisely. Design tests are generally completely worthless by themselves they are more of a handy cover to hire or not hire someone based on other criteria. I can 't think of a single ...

Comment In: [News - 04/10/2014 - 02:26]

A lovely game in all ...

A lovely game in all respects. I 'm happy it 's seeing the success it deserves.

Comment In: [Blog - 04/08/2014 - 05:46]

Seems like an apt comparison, ...

Seems like an apt comparison, regarding the vertical integration and tight software/hardware coupling. With a field as immature as VR, a good experience is a lot more important than standards or openness. That can and probably will happen later, if it takes off.

Comment In: [Blog - 04/04/2014 - 08:26]

The suggestion being that the ...

The suggestion being that the more real it seems, then the more likely that even small mistakes in sensory input can trigger sickness r n r nIt 's the Uncanny Valley of simulation...

Comment In: [News - 03/31/2014 - 04:33]

What makes you think a ...

What makes you think a straight, well thought-out answer would have made it into the final cut

Comment In: [News - 04/01/2014 - 08:47]

In this particular instance, it ...

In this particular instance, it 's fair enough.