Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 4, 2016
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

David OConnor's Blog

 
 

David OConnor's Comments

Comment In: [Blog - 12/01/2016 - 11:50]

Excellent article: really practical r ...

Excellent article: really practical r n r nI went to Gamescom in Germany a couple of yeas ago, just to help out on the initial exposure of Ghost of a Tale as a junior team member. What you say rings true, your section on how to make the most of ...

Comment In: [Blog - 09/05/2013 - 04:35]

hi Jayelinda, its a bit ...

hi Jayelinda, its a bit off topic, but have you seen CityEngine 's scripted approach to procedural modeling... I think you 'll find it interesting and powerful :

Comment In: [News - 08/15/2013 - 10:13]

Interesting, and smart. r n ...

Interesting, and smart. r n r nIt looks like Rockstar are keeping their options open regarding a possible GTA F2P some time in the future.

Comment In: [News - 04/26/2013 - 08:10]

It is interesting that the ...

It is interesting that the dynamic you describe is also evident in movie production, although not so much in other forms of media.

Comment In: [Blog - 04/26/2013 - 12:33]

interesting article, thank you for ...

interesting article, thank you for sharing. r n r nyour way really seems like a lot of work, imho one, two or three excellent longer videos, really showcasing the great features of your product, and really focus on getting them everywhere on the interwebz... may be more effective. r n ...

Comment In: [News - 04/04/2013 - 04:04]

There 's a new video ...

There 's a new video - part of the IndieGoGo campaign - featuring the main character from the game, on YouTube... http://youtu.be/BYLazhXN8hs r n r nI really think that some impressive visuals may be achievable with Unity 4