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David Pittman's Blog   Expert Blogs

 

Hi, I'm David Pittman. I do a lot of things, but mostly, I make games.

Currently, I am developing a political thriller stealth game called Die Augen der Welt. In 2013, I made a Lovecraftian action roguelike called Eldritch.

I previously worked with the fine people at 2K Marin, programming AI for games like BioShock 2 and The Bureau: XCOM Declassified.

Before that, I worked briefly at Stormfront Studios and Gearbox Software, contributing in small ways to The Spiderwick Chronicles and Brothers in Arms: Hell's Highway respectively.

I attended The Guildhall at SMU and wrote my Master's thesis on Goal-Oriented Action Planning.

You can follow me on Twitter.

 

Expert Blogs

Posted by David Pittman on Wed, 30 Apr 2014 12:12:00 EDT in Programming, Console/PC
The author recalls how the BASIC language introduced him to computer programming and shaped his game development career.


Posted by David Pittman on Fri, 03 Jan 2014 11:18:00 EST in Business/Marketing, Design, Programming, Production, Console/PC, Indie
Eldritch developer and Minor Key Games co-founder David Pittman shares an honest and transparent look at the creation of Eldritch and the figures from its first three months on sale.


Posted by David Pittman on Fri, 17 May 2013 12:06:00 EDT in Design
In this article, I examine the meaning of the word "immersion" as a descriptor for video games and defend its use despite its overloading as a buzzword.



David Pittman's Comments

Comment In: [News - 04/28/2014 - 03:13]

I got my start on ...

I got my start on GW-BASIC, required line numbers and all, mostly by copying program listings out of a children 's science magazine 3-2-1 Contact . r n r nQBASIC was my stomping ground for years. At the time, I couldn 't really appreciate the sophistication of its IDE, debugger, ...

Comment In: [Blog - 01/03/2014 - 11:18]

I totally agree that 's ...

I totally agree that 's a big part of why I released the Mountains of Madness DLC for free.

Comment In: [Blog - 10/23/2013 - 06:16]

I believe games on Greenlight ...

I believe games on Greenlight are ranked according to their total number of Yes votes only. So there 's not a huge difference between voting No, voting Ask Me Again Later, or simply leaving the page.

Comment In: [Blog - 05/17/2013 - 12:06]

Great point. I question whether ...

Great point. I question whether a compelling sense of place as established by cohesive art direction, audio, narrative, etc. is enough to immerse a player, but it is a big part of the complete experience and certainly helps support immersion. r n r nAnd it still doesn 't need to ...