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Blogs

David R's Blog

Member Blogs

Choose Wisely  Featured Blogs
Posted by David R on Wed, 09 Dec 2009 12:36:00 EST in
Pre-order bonuses feel like curses in disguise.
Read More... | 11 Comments

PC Gaming’s Richness Is Thanks To The PC’s Complexity  Featured Blogs
Posted by David R on Thu, 03 Dec 2009 02:43:00 EST in
My thoughts on the benefits and downfalls of gaming on a PC in light of my experiences with persistent crashes while playing Crysis.
Read More... | 8 Comments

First Person Shooters are not your friend
Posted by David R on Tue, 01 Dec 2009 05:58:00 EST in Game Design
I'm a first-person-shooter wuss who actually enjoyed a couple of FPSers.
Read More... | 2 Comments

Games of Late
Posted by David R on Mon, 30 Nov 2009 03:43:00 EST in
What I've been playing and what I'll be writing on...
Read More... | 0 Comments

Why playing as the Joker in Batman: Arkham Asylum is an awful idea
Posted by David R on Thu, 28 May 2009 11:06:00 EDT in Game Design
Go ahead. Take the fun out of it.
Read More... | 0 Comments

What's Apple up to?
Posted by David R on Tue, 05 May 2009 08:43:00 EDT in
Apple seems interested in the getting a bigger piece of the gaming industry.
Read More... | 0 Comments

[More David R Blogs]   

David R's Comments

Comment In: Court Denies Bethesda's Motion To Block Interplay Fallout Activity [News - 12/11/2009 - 06:24]

This likely changes nothing. The ...

This likely changes nothing. The standard for a preliminary injunction is very high Bethesda would have to have proved that Interplay was causing Bethesda irreparable harm to succeed . Next Bethesda's lawyers will continue with their litigation, seeking a regular injunction. I'm curious to see if Bethesda really wants to ...

Comment In: Choose Wisely [Blog - 12/09/2009 - 12:36]

@John Smith: That certainly would ...

@John Smith: That certainly would work. Either an out-of-game item, an item that serves no in-game purpose e.g. vanity pet , or, as @Tyler Glaiel suggests, a free other game. Those are options that would solve the problem.

Comment In: Stargate Worlds Dev Announces Non-MMO Shooter [News - 12/09/2009 - 03:22]

I wouldn't be surprised if ...

I wouldn't be surprised if this is part of the deal for them getting continued funding. Sell a game that's based in large part on the assets they already have in place, and if it sells well, then they'll get the money to make the game they wanted to in ...

Comment In: PC Gaming’s Richness Is Thanks To The PC’s Complexity [Blog - 12/03/2009 - 02:43]

@Kevin Reese: It shocks me ...

@Kevin Reese: It shocks me when companies don't think to QA across a wide variety of machines. Creating the game on super-powered rigs makes sense, but everyone on the team should have to play it on a variety of different machines to see how their efforts turn out.

Comment In: First Person Shooters are not your friend [Blog - 12/01/2009 - 05:58]

@luke ward: Perhaps you're not ...

@luke ward: Perhaps you're not as interested in perspective in gaming as I am. Thanks for getting through 2.5 paragraphs though - better luck next time.

Comment In: Analysis: Asynchronicity In Game Design [News - 07/07/2009 - 05:55]

@ Andrew Busey: In fact ...

@ Andrew Busey: In fact what you state is the main issue as I read it raised by the author. You took synchronous gameplay mechanics and altered them to fit asynchronous play. Rather, the author suggests that as asynchronous game design matures, the mechanics will be unique to and only ...

[More David R Comments]   

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