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Blogs

David Sahlin's Blog

http://nordicninja.blogspot.com

Aim: NordicNinjaArc

Hi, my name is David, and I come up with too many ideas for my own good. I fancy myself a ludotopian but secretly plan on turning Corsica into an island fortress. Don't tell anyone, please.

Member Blogs

Resort vs. Sandbox MMOG Design Part 1 - Immersion
Posted by David Sahlin on Thu, 16 Apr 2009 02:06:00 EDT in Game Design
As my adventures in Darkfall continue, so does the analyzing of its design concepts. Part 1 will venture into the systems which make players attempt to have fun, in Darkfall and World of Warcraft.
Read More... | 1 Comments

State of Darkfall Online
Posted by David Sahlin on Sat, 21 Mar 2009 08:53:00 EDT in Production
A summary of how Aventurine's indie MMOG, Darkfall Online, is currently standing. A difficult premature launch has plagued the developer with Account, Server, and Community issues.
Read More... | 1 Comments

   

David Sahlin's Comments

Comment In: Entertainment Media Council Aims to Push Industry Forward [News - 04/15/2009 - 07:12]

Good luck, Mr. Ramsay ...

Good luck, Mr. Ramsay

Comment In: Critical Reception: Nintendo's Pokemon Platinum [News - 03/25/2009 - 03:28]

Age is such a difficult ...

Age is such a difficult factor when it comes to the Pokemon games. I've seen 5 year olds having fun with it, actually -getting- it instead of just pressing buttons. I've also seen 10 year olds struggle with the element chart. So it really depends on the child. I do ...

Comment In: Gaming Without Prejudice [Blog - 03/25/2009 - 05:21]

Does anyone else notice the ...

Does anyone else notice the glorious irony in that maturity comes with objective acceptance of fun and games

Comment In: The Case for Writers as Game Designers [Blog - 03/20/2009 - 12:58]

I'm not sure that there ...

I'm not sure that there are 'eras' with lack of story in games. It's just that the games that do have good story tend to be overshadowed by the success of ones without.

Comment In: Journeying Through the Apocalypse: The Use of Isolation in Fallout 3 [Blog - 03/19/2009 - 05:49]

In my playthrough, Dogmeat hurled ...

In my playthrough, Dogmeat hurled itself gloriously at the Ant Queen, before being squashed like an insect. Had I lost Dogmeat to some mundane mine or random gunshot, I would have probably reloaded a save myself. I figured that Dogmeat was in a better place, though, and I will remember ...

Comment In: The First Real MMO [Blog - 03/16/2009 - 09:05]

I like the notion of ...

I like the notion of Simutronics laying down a cornerstone of the Massive part of MMOGs. The MUDs I used to play were a vastly different experience from any other multiplayer game out there at the time. Typing Whois and seeing three pages worth of players currently online was a ...

[More David Sahlin Comments]   

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