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The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, examines Dishonored 2, the making of Majestic & GTA V's Easter Eggs.

Posted by Alex Nichiporchik on 12/05/16 09:35:00 am in Production, Art, Indie
An art-guide to Punch Club's pixel art

Posted by Stanislav Costiuc on 12/01/16 10:04:00 am in Design, Console/PC, Indie
I examine what makes Guacamelee's so impactful, and why I think the alternative ending lessens its meaning.

If you've ever been in the position of starting a new project you know that it requires a lot of thinking to get all the pieces of the puzzle together. The Game Project Canvas is a cheat sheet for helping with that.

Posted by Stieg Hedlund on 11/30/16 09:59:00 am in Design, Production, Art
Iconoclasts are annoying and hard to work with, but is it still worth it?

Posted by Lisa Hanson on 11/30/16 09:59:00 am in Business/Marketing, Console/PC, Indie, Smartphone/Tablet
Its no secret that Chinese gamers prefer Free-to-Play (F2P) online titles. That being said, we at Niko Partners have noticed a growing contingent of gamers who are willing to spend on paid games on services like Steam and Tencent's Game Platform.

Posted by Joris Van Goidsenhoven on 12/05/16 09:34:00 am in
Part 2 of all the research and design I did to get the monetization model into our game.

Posted by Edward Wills on 12/05/16 09:33:00 am in Business/Marketing, Production, Social/Online
When creating an online game there are lots of things to consider. Here are 4 of the most important.

I'm Kronosaurus. Due to lots of requests, I'll be doing a blog about what it's like to make games as a teenager, a non asset-flipping one for that matter. I'll walk you through the current development of my game Dumb Dojo, and explain the work behind it.

The basics of building marketing pipelines that are streamlined, easy to track and highly effective.

Posted by Ben Sim on 12/05/16 09:31:00 am in Business/Marketing, Smartphone/Tablet
The year is coming to an end. Before we know it, it's New Years Eve. Predicting the future is hard... Our best bet is to look at trends and see where we are headed. In the rapid growing world of mobile gaming, all bets are off. But is it?