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April 27, 2017
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Posted by Sande Chen on 04/26/17 09:26:00 am in Design, Serious
In this article, game designer Sande Chen recognizes the issues with using virtual reality to promote empathy and social impact.

Posted by John Krajewski on 04/25/17 10:32:00 am in Design, Console/PC, Serious, Indie
Our goals for video games beyond education, and how we believe they can make an impact on education and the environment.

Posted by Niklas Gray on 04/25/17 10:30:00 am in Programming
This blog describes how we set up a one-button build system for the source code at Our Machinery.

Posted by Martin Annander on 04/25/17 10:21:00 am in Design, Console/PC, Indie
It makes all the difference how we portray violence in our gams, and how we think about violence.

Posted by Bob Whitaker on 04/24/17 10:44:00 am in Console/PC, Serious
Historian Bob Whitaker talks with Kevin Chen about his new game Four Horsemen. Topics include the history of immigration and refugee crises as well as how the Syrian Civil War and Trump's Muslim Ban have influenced the development of Four Horsemen.

Posted by Thomas Grip on 04/24/17 10:00:00 am in Design, Console/PC, Indie
Playing a videogame can put you in a state where the borders between your self and the character gets blurry. When creating games, evoking this feeling of presence is worth trying to achieve.





Posted by Ruslev Berg on 04/26/17 09:29:00 am in Serious, Social/Online
This article is dedicated to one strange case of ransomware infection that was created not for profit...

Posted by Zack Wood on 04/26/17 09:28:00 am in Design, Production, Art, Console/PC, Serious, Indie
What is "monster love" and why do we need more of it? This post explores how games treat monsters and the unknown.

Posted by Tejas Jasani on 04/26/17 09:27:00 am in Design, Indie
The main objective of this post is to know the secrets that every gaming company should know behind insanely successful Mobile Games.

Posted by Yuan Zeng on 04/26/17 09:26:00 am in Business/Marketing, Console/PC
What is Tencent WeGame, why do they announce it now and how is it going to affect Steam?

Posted by Linh Thu on 04/26/17 09:25:00 am in Programming, Art, Console/PC, Social/Online
Are online games good for you? Basically, Yes. Unfortunately, many individuals have always assumed that online videos games were the cause of physical and mental problems. Let no one cheat you There is no scientific evidence to prove this Just continue...

Posted by Thomas Brush on 04/25/17 10:55:00 am in
After 5 years of obsessive development, my game about Hell is officially ready to be judged by the world.