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Dimitar Draganov's Blog


A game design and monetization analyst with professional gaming background and degrees in Social Sciences, Economics and Probabilities and Statistics.


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Posted by Dimitar Draganov on Thu, 21 Aug 2014 06:42:00 EDT in Business/Marketing, Design, Smartphone/Tablet, Mobile Games
This is the first post from a series comparing two of the top grossing strategy tycoon titles - Clash of Clans and Boom Beach. The series will examine in detail the changes Supercell implemented in Boom Beach and discuss the rationales behind them.

Dimitar Draganov's Comments

Comment In: [Blog - 08/21/2014 - 06:42]

Hi Tao, r nThe major ...

Hi Tao, r nThe major mistake in the hook phase is the lack of high-conversion items. More BB mistakes coming in the upcoming parts of the analysis.