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Don Daglow's Blog   Expert Blogs

Don Daglow serves as an independent Game Producer and Game Designer on all major game platforms. His clients include publishers, game developers and technology firms, from startups to market leaders. Don also works with game industry investors, and with universities and non-profits. Current projects range from traditional packaged games to online, downloadable, iPhone and social media titles. In 2008 Don's work was selected for an Emmy® Award for Technology and Engineering, honoring his creation of Neverwinter Nights, the first graphical Massively Multiplayer Online Role Playing Game (MMORPG). He is one of only three game designers or producers (with id Software's John Carmack and Blizzard's Mike Morhaime) to be selected for a Technical Emmy and to accept an Academy of Interactive Arts & Sciences Achievement Award. Electronic Games has called him "one of the best-known and respected producers in the history of the field," and in 2003 he received the CGE Award for "groundbreaking achievements that shaped the Video Game Industry."

Email contact: ddaglow (at) gmail.com


PROFESSIONAL HISTORY

Don served as president and CEO of Stormfront Studios for twenty years after founding the company in 1988, earning a position on the prestigious Inc. 500 list of top-performing companies three times, selling over 14,000,000 games and generating over $500,000,000 in retail and online game sales. Stormfront's best known titles include the Tony La Russa Baseball series; the first PC versions of the console hit Madden NFL Football; the original Neverwinter Nights online MMO for AOL; the creation (with Producer Scott Orr) of the original NASCAR Racing series for EA Sports; and The Lord of the Rings: The Two Towers, based on the film by Peter Jackson.

Prior to founding Stormfront, he served as director of Intellivision game development for Mattel, as a producer at a small start-up called Electronic Arts and as head of the Entertainment and Education division at Broderbund. At EA he produced two of the first three EA sports titles. At Broderbund he led the acquisition of distribution rights for the original Sim City, and exec produced the original Prince of Persia, Star Wars and the Carmen Sandiego series.

Don designed and programmed the first-ever computer baseball game and first sports simulation in 1971 (now recorded in the Baseball Hall of Fame in Cooperstown), the first mainframe computer role-playing game ("Dungeon" for PDP-10 mainframes, 1975), the first sim game (Intellivision Utopia, 1981) and the first game to use multiple camera angles (Intellivision World Series Major League Baseball, 1983). He co-designed Computer Game Hall of Fame title Earl Weaver Baseball (1987) as well as the original Neverwinter Nights for AOL (1991-97).

He was elected to the Board of Directors of the Academy of Interactive Arts and Sciences in 2003 and again in 2007. He serves on the selection committee for the AIAS Randy Pausch Scholarship Fund, on the Advisory Board for GDC Europe, on the Advisory Board for Women in Games International (WIGI), and on multiple committees for the IGDA.

Don also is a past winner of the National Endowment for the Humanities New Voices playwriting competition, and has been published in The Magazine of Fantasy and Science Fiction.

He speaks extensively on the topics of game design, online and social media games, and the video games industry, and has delivered keynote addresses in Canada, Germany, the UK and the United States.

He holds a BA in Writing from Pomona College and an Ed.M. from Claremont Graduate University.
 
   
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