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March 26, 2017
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Don Whitaker's Blog

 

I'm following my creative whims, exploring the intersection of art and technology. Currently obsessed with creating games and sims in Unity, animating fractals with Mandelbulb 3D, and sculpting in Zbrush. 

I published my first video game in 1984. I discovered Unity a few years ago, dusted off my coding skills and published my second game in 2012. You can take a look at my games and digital doodles over at BrainBlinks.com.

 

Don Whitaker's Comments

Comment In: [Blog - 06/08/2015 - 06:05]

Thanks for sharing this info. ...

Thanks for sharing this info. As you say in your post we need to be careful about jumping to conclusions while the refund system is just starting. We need more info from devs and more time to see how it all plays out. I 'm sure that these first few ...

Comment In: [News - 06/08/2015 - 04:08]

I was looking over my ...

I was looking over my Steam sales numbers and thought I 'd share some info to add another data point. I have one game on Steam Crashed Lander which has sold about 1,000 copies in 4 months. Obviously my sales are not significant in the overall Steam picture, but still ...

Comment In: [News - 06/02/2015 - 02:26]

I 'm happy for this ...

I 'm happy for this change as a consumer and a developer. I 'd much rather have a cancelled sale than an unhappy customer. It might result in a small wave of purchase/play/refund tricks but I think in the long run that returns will not be a big issue for ...

Comment In: [News - 04/22/2014 - 07:58]

Not prettier game cabinets - ...

Not prettier game cabinets - games that connect people locally via their mobile devices.

Comment In: [News - 04/08/2014 - 02:41]

I like the ideas you ...

I like the ideas you present here. I 'm currently working on an arcade-style game http://CrashedLander.com . I 'm doing my best to put a little mystery into the game - while still promoting and sharing my work as I progress. r n r nOne problem I 'm having is ...