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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
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February 10, 2012
 
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Blogs

Donald Crank's Blog

I'm an artist who has done a bit of freelance for a startup company. I have an interest in realistic art that addresses the question of content similar to how a narrative deals with characters and events.

Donald Crank's Comments

Comment In: Narrative Design And The Impending Tragedy Of Getting What You Ask For [Blog - 11/02/2009 - 06:14]

I'm not a professional in ...

I'm not a professional in the industry, or anything, but I've been wondering about questions similar to these a bit recently. Looking back on games in the N64 era, it seems like most of them are crap. The same goes for the PS2 era. But one category of games seems ...

Comment In: Is It Wrong To Expect Gamers To Read A Game's Instructions? [Blog - 10/29/2009 - 03:40]

A recent blog on this ...

A recent blog on this website dealt with this issue in Fable II. The person questioned whether the interactions within the game were adequate based on the fact that misinterpreting in-game language led her to an inability to adequately convey her character's attitude on the game world. The specific example ...

Comment In: Big Fish - Little Pond [Blog - 10/29/2009 - 01:13]

Another thing that might eventually ...

Another thing that might eventually become a factor is Innovation Fatigue. When I was twelve I was absolutely in love with games, and every new major release that came out was something to be in awe of. But I haven't even bought a PS3, Wii or 360. I realize that ...

   

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