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June 24, 2017
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Duane Decker's Blog

 
 

Duane Decker's Comments

Comment In: [Feature - 06/17/2010 - 01:00]

Rob - Thanks for a ...

Rob - Thanks for a well written look into the ever shifting puzzle of delivering great game audio. Thankfully, the perceptions of audio have continued to change for the better. We need to continue to evangelize the value of high quality audio in the game experience, while also knowing how ...

Comment In: [Blog - 11/10/2009 - 06:49]

This is a great read. ...

This is a great read. I've used spreadsheets for many years in my business and they are critical to getting the job done. They give me a visual, easy to understand reference to the tasks that need to be performed every day. Looking forward to reading more of your insights.

Comment In: [Feature - 10/02/2009 - 04:05]

Peter - Thanks for the ...

Peter - Thanks for the comment If your audio services cost the developer X amount, but adds X times 10 return on investment to the project, isn't that a good value for the developer Makes sense to me...

Comment In: [News - 06/30/2009 - 02:06]

Great to see that Brian ...

Great to see that Brian has landed in the perfect spot. He and the rest of the Big Huge Games team were a real pleasure to work with on the Rise Of Nations series, so their departure from THQ had me concerned. I'm sure we will see much more from ...

Comment In: [News - 12/09/2008 - 03:30]

Interesting indeed. Is this why, ...

Interesting indeed. Is this why, just last week, Cryptic Studios VP of Finance, Hindol Datta, refused to pay the invoice I sent them for work I did for the company

Comment In: [News - 09/26/2008 - 08:09]

The traditional record industry has ...

The traditional record industry has collapsed because that old system is broken. But I have also watched as technology companies sell music hardware and software with no regard at all for the artists who created the music. I find that type of arrogance and greed to be just as offensive ...