Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [17]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
spacer
Blogs

Ed Alexander's Blog

Member Blogs

A Former MMO Addict's Musings About World of Warcraft's Player Decline  Featured Blogs
Posted by Ed Alexander on Fri, 13 May 2011 09:03:00 EDT in Game Design, Social/Online
My thoughts on the player decline in WoW; more specifically from a player's perspective on motive to play, factor of "gear" and what it has on player retention and other ramblings from someone who played WoW pretty hardcore and why I ended up quitting.
Read More... | 14 Comments

   

Ed Alexander's Comments

Comment In: Square Enix: Final Fantasy XIV 'Greatly Damaged' Entire Brand [News - 09/27/2011 - 07:43]

To anyone who includes FFXII ...

To anyone who includes FFXII in the damaged era , come meet me outside. It's a fight to the death. Really, though, XIV is the biggest flub of the series. The copy/paste outsourcing and quick release really hit waaay below the quality benchmark the series usually gets. XIII certainly has ...

Comment In: Facebook Games Boss Hoping For More Diversity, Romance [News - 07/27/2011 - 07:20]

How mature is too mature ...

How mature is too mature for Facebook I mean, I'm sure there are a number of Facebook users who would play Ero games, but the hook is always the eroticism. The Adult Industry is huge because there is a certain kind of stimulus it provides, but that the delivery of ...

Comment In: Report: Half Of Netflix Subscribers Stream Through Consoles [News - 07/27/2011 - 03:20]

Seems like it would be ...

Seems like it would be in their best interest to cater to these customers by having a streamable library that is comparable to their DVD library. HINT HINT HINT HINT HINT

Comment In: Opinion: Students, Version Control! [News - 07/11/2011 - 04:41]

Still worthy of props It's ...

Still worthy of props It's all the little things that add up to be sweet.

Comment In: A Steamy DRM Discussion [Blog - 06/11/2011 - 09:34]

We share the exact same ...

We share the exact same viewpoint, almost down to the sentence. Though I tend to say it Pirates should not get the superior product. : Piracy is always going to happen. Always. As long as money is the driving force behind economies and culture, people are going to try to ...

Comment In: MMOs are Knitting Clubs [Blog - 06/11/2011 - 03:50]

Really I thought the point ...

Really I thought the point of a game was to partake in the interfacing of an environment created for the players to derive satisfaction through interaction within that environment's boundaries and limitations as set by the creators. I disagree that grinding is bad, as bad is subjective between players. You ...

[More Ed Alexander Comments]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.