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Ed Alexander's Blog

Member Blogs

A Former MMO Addict's Musings About World of Warcraft's Player Decline  Featured Blogs
Posted by Ed Alexander on Fri, 13 May 2011 09:03:00 EDT in Design, Social/Online
My thoughts on the player decline in WoW; more specifically from a player's perspective on motive to play, factor of "gear" and what it has on player retention and other ramblings from someone who played WoW pretty hardcore and why I ended up quitting.
Read More... | 14 Comments

   

Ed Alexander's Comments

Comment In: Square Enix: Final Fantasy XIV 'Greatly Damaged' Entire Brand [News - 09/27/2011 - 07:43]

To anyone who includes FFXII ...

To anyone who includes FFXII in the damaged era , come meet me outside. It's a fight to the death. Really, though, XIV is the biggest flub of the series. The copy/paste outsourcing and quick release really hit waaay below the quality benchmark the series usually gets. XIII certainly has ...

Comment In: Facebook Games Boss Hoping For More Diversity, Romance [News - 07/27/2011 - 07:20]

How mature is too mature ...

How mature is too mature for Facebook I mean, I'm sure there are a number of Facebook users who would play Ero games, but the hook is always the eroticism. The Adult Industry is huge because there is a certain kind of stimulus it provides, but that the delivery of ...

Comment In: Report: Half Of Netflix Subscribers Stream Through Consoles [News - 07/27/2011 - 03:20]

Seems like it would be ...

Seems like it would be in their best interest to cater to these customers by having a streamable library that is comparable to their DVD library. HINT HINT HINT HINT HINT

Comment In: Opinion: Students, Version Control! [News - 07/11/2011 - 04:41]

Still worthy of props It's ...

Still worthy of props It's all the little things that add up to be sweet.

Comment In: A Steamy DRM Discussion [Blog - 06/11/2011 - 09:34]

We share the exact same ...

We share the exact same viewpoint, almost down to the sentence. Though I tend to say it Pirates should not get the superior product. : Piracy is always going to happen. Always. As long as money is the driving force behind economies and culture, people are going to try to ...

Comment In: MMOs are Knitting Clubs [Blog - 06/11/2011 - 03:50]

Really I thought the point ...

Really I thought the point of a game was to partake in the interfacing of an environment created for the players to derive satisfaction through interaction within that environment's boundaries and limitations as set by the creators. I disagree that grinding is bad, as bad is subjective between players. You ...

[More Ed Alexander Comments]   

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