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Blogs

Eddy Boxerman's Blog   Expert Blogs

A selection of personal/professional blog posts to give you a fuzzy impression of me, what I do, and what I've been up to.

http://www.hemispheregames.com/about
http://www.hemispheregames.com/2010/01/pretty-good-year/
http://www.hemispheregames.com/2009/10/we/
http://www.hemispheregames.com/2009/03/after-the-rush/

Expert Blogs

Game Difficulty, Sentiments and Discourse
Posted by Eddy Boxerman on Sat, 20 Feb 2010 02:02:00 EST in Game Design
Do gamers have a "right" to their achievements? On rage, remorse, and the metagame.
Read More... | 0 Comments

   

Eddy Boxerman's Comments

Comment In: Can Canada Support Indies? A Critical Look At Canada's Incentives Model [Feature - 08/04/2011 - 04:40]

Great article, thanks ...

Great article, thanks

Comment In: Serious Or Stupid? Baiyon, Lemarchand's Call For GDC Questions [News - 03/01/2010 - 06:28]

Where do you personally start ...

Where do you personally start when creating a game Feeling, mechanics, story, visuals, soundscape, ... Does it vary by project for you If so, what were your starting points on your favorite projects

Comment In: Bytes: Exhaustion Disguised as Stress [Blog - 07/06/2009 - 10:45]

Nice to see people talking ...

Nice to see people talking about this -- I'm relating in a big way. I'm a couple weeks from a ship deadline and just moved across the country. From Montreal to Nelson, BC. I'm also in the process of making some big business decisions at least, for me , taking ...

Comment In: Dynamic Game Audio Ambience: Bringing Prototype's New York City to Life [Feature - 06/04/2009 - 01:30]

Thanks for the great article ...

Thanks for the great article Scott. Looking forward to hearing your New York...

Comment In: Interview: Auditory Memoirs of a Sushi Bar Samurai [News - 04/29/2009 - 05:47]

I'm also really interested in ...

I'm also really interested in interactive soundtracks. I'm dabbling in this for my next game, though it doesn't sound like I'm taking it as far as Sushi does. Looking forward to playing and listening Oh, and any game about sushi automatically gains bonus point in my books. mmmm... hamachi... :

Comment In: Why Games Are Not Art [Blog - 04/08/2009 - 10:18]

Why think when you can ...

Why think when you can quote Ratatouille Are you dectecting a certain oaky nuttiness Oh, I'm detecting nuttiness, all right Because high cuisine is an antiquated hierarchy built upon rules written by stupid, old men. Gusteau's already has a face, and it's fat and lovable and familiar. And it sells ...

[More Eddy Boxerman Comments]   

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