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January 22, 2017
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Beth Beinke-Schwartz's Blog

 

Level Designer at Certain Affinity

My previous titles include Doom, Bioshock: Infinite (and accompanying DLC's), Shoot Many Robots, Lord of the Rings Online: Mines of Moria, and a few upcoming action titles (NDA).

Twitter: https://twitter.com/ebeinke

 

Beth Beinke-Schwartz's Comments

Comment In: [News - 07/07/2016 - 03:56]

Reminds me of Adriel Wallick ...

Reminds me of Adriel Wallick 's game a week for a year experiment. r n r nhttp://www.gamasutra.com/blogs/AdrielWallick/20141217/232295/Game a Week Year In Review.php Or search Gamasutra for Game a Week Year in Review

Comment In: [News - 01/11/2017 - 04:30]

Was an applicant last year ...

Was an applicant last year - great program

Comment In: [News - 12/06/2016 - 04:54]

Saw this talk at GDC, ...

Saw this talk at GDC, it was very insightful/meaningful and I 'm sure took a lot of courage to do. Definitely worth a watch for anyone who aspires to be successful in games.

Comment In: [News - 10/31/2016 - 01:58]

The problem is when your ...

The problem is when your team-mate is crunching, and you 're clocking out at 5pm, no matter how egalitarian your job is, no matter how accepting of the virtues of work-life balance... who is getting the raise in six months Who is getting laid off when the project ends r ...

Comment In: [News - 08/26/2016 - 02:28]

Great writeup Got to play ...

Great writeup Got to play this with some friends recently, a lot of frenetic fun was had, it 's great to see the observations we noted while playing also happened to match your level design intentions passing off work instead of taking things the long way around the level, etc... ...

Comment In: [News - 08/17/2016 - 02:26]

If someone very rarely gets ...

If someone very rarely gets to play a character that looks like them, it can be amazingly meaningful to do so. It 's also a way for those people to gain a huge connection to the developer that transcends one simple game. Example: I get excited when I can play ...