Elizabeth Boylan's Blog
CEO/ Chief Creative Officer of Big Top Ballet, Inc , Insanely Beautiful, Wonder Driven Games. Illustrator at ElizabethBoylan.com.
Currently developing VR versions of Slide Game and Mission Disarm.
Social Media handles on Twitter, Facebook and Instagram:
@bigtopballet @gravityparadox @missiondisarm
I was so excited about Oculus Rift. As of the past couple weeks there are a slew of VR Headsets announced by Valve, Sony, Microsoft. I was so excited about the possibilities until I actually tried the headset. I didn't want to even admit it to myself but
'Know them for their fruits.' This has been my guiding principle in judging what is worth doing and not doing. As an artist and a mom, I have fallen in love with the opportunity of indie game development, yet 5 years later I witness too many kids
Why are so many independent developers and artists continuing on this path while the industry is reflecting a financial collapse? I can't help but consider game development for mobile as an irrational pursuit that will lead to a second wave renaissance..
We're in a period of overall technology disruption. In history, whenever this paradigm occurs better capitalized players can undercut weak holders in the industry and then dominate the market by exhausting the resources of the competition.
Crowdfunding has become quite a buzz since the JOBS Act was signed into law this past Spring. One of the biggest benefits of Crowdfunding can be pre-release marketing of your independent game title and of course much needed development or marketing funds.
Big Top Ballet will be available for your iPhone, iPad and iPod touch on the App Store this Tuesday February 28, 2012. If you want your chance at winning a free copy of the iOS game, be sure to Like ill-esha on Facebook!
Elizabeth Boylan's Comments
[News - 03/25/2015 - 05:00]
Advice to Indies. If you ...
Advice to Indies. If you 're consulting on the side programming or custom game development , avoid project bids for fixed deliverables, instead bill for your time.
[Blog - 03/06/2015 - 07:16]
My opinion is the technology ...
My opinion is the technology of VR has the potential of rewiring brain neurons in a very significant way and so unlike a book or movie, it isn 't for a chosen or limited time span. Overuse of VR technology will impact how that person experiences genuine intimacy and connection. ...
[Blog - 02/25/2015 - 01:15]
[Blog - 02/26/2015 - 02:10]
Studios copy what works for ...
Studios copy what works for the temptation of ROI certainty. There 's no need to be sad, become the mad visionary, why not r n r nJodorowsky had Seydoux 's funding and a team for Dune 's storyboard art. What he did was bring together a team of 'Spiritual Warriors ...
[Blog - 02/02/2015 - 01:21]
Congratulations Nick on your successful ...
Congratulations Nick on your successful switch from Indie to CEO Thanks for sharing high value wisdom. For Number 0- I 'd like to add a book recommendation 'The War of Art ' by Steven Pressfield. The resistance in not shipping early enough or ever. And for all new CEO 's ...
[News - 05/06/2014 - 03:43]
More interesting, is how game ...
More interesting, is how game development can be used to enhance the creativity of the more square type programmers who are conditioned to program in a flat linear manner.