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Blogs

Emmanuel Henne's Blog

Emmanuel Henne's Comments

Comment In: The Trouble with Immersion, or the Opening of Metro: Last Light [Blog - 05/16/2013 - 09:35]

Great thread. I dunno which ...

Great thread. I dunno which game it was, but npcs went like What are You staring at When i was staring . r nMy feeling is, games try so hard to be movies, while they could be an experience like no other. r nYou cant try to imitate a noninteractive ...

Comment In: A Case Study in how Revolutionaries become The Man [Blog - 04/14/2013 - 03:58]

Its a good article, and ...

Its a good article, and it somehow reflects my own feelings. I think I started to doubt this game industry when games stopped beeing games and started becoming formats and products . We have far too many game developers. When I am sitting on the train, watching people playing a ...

Comment In: What's holding back Crysis 3? [News - 03/01/2013 - 04:01]

I think it wouldnt have ...

I think it wouldnt have harmed to wait a few more years with C3, because this fatigue isnt a new thing, and the market is oversaturated with Crysis-type games, I fail to see the uniqueness. Even in a movie setting the game would be below B, simply because its not ...

Comment In: Without a buyer, Vigil loses more than a few jobs: It loses a team [News - 01/23/2013 - 07:01]

I have seen Joe Madueira ...

I have seen Joe Madueira as a vital point for the development of DS, but artists like that can only be held captive for a while, it comes with the territory. I suspect Joe left knowing that dark times lay ahead and I bet he left enough inspiration and concept ...

Comment In: MMO devs will lose the fight against content churn, says SOE's Smedley [News - 01/24/2013 - 04:12]

First, those 10 who buy ...

First, those 10 who buy stuff dont exist outside of SOE 's wildest dreams. r nSecondly, even at 10 , which would equal 75,000 players PER WEEK, how much do You make, 150,000 a month r nNow deduct taxes, maintenance and workforce required to provide service, community support and new ...

Comment In: iPhone 5: Game developers react [News - 09/13/2012 - 09:10]

Oh boy, yeah, that new ...

Oh boy, yeah, that new aspect ratio and one row of icons worth larger screen really makes that much of a difference. Not. Bigger isnt the solution, people will use their phablets for everything, and phones will devolutionise to mere talking instruments, and in 10 years, phones will be done ...

[More Emmanuel Henne Comments]   

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