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Ephraim Knight is a web developer and an independent game developer dealing with Flash and Open Source Technologies. He is also the Chapter President of the Oklahoma City Chapter of the Entertainment Consumers Association.
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Member Blogs
Of Betamax and Mod Chips  |
| Posted by Ephriam Knight on Mon, 16 Nov 2009 07:00:00 EST in
Production
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| A look at the Betamax Ruling and how it can apply to mod chips |
| Read More... | 8 Comments |
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House For Sale |
| Posted by Ephriam Knight on Mon, 28 Sep 2009 09:21:00 EDT in
Production
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| I have a lovely home for sale. Details inside. |
| Read More... | 0 Comments |
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From the Outside, Wanting In: Hiatus |
| Posted by Ephriam Knight on Wed, 03 Jun 2009 11:29:00 EDT in
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| After a Bit of an unexpected break, We will be back. |
| Read More... | 0 Comments |
From the Outside, Wanting In: XNA Community Games  |
| Posted by Ephriam Knight on Mon, 27 Apr 2009 10:24:00 EDT in
Production
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| Based on the information available on each platforms' digital distribution services, what impression would one with no industry experience think when looking into game development? Today we look at XNA. |
| Read More... | 9 Comments |
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From the Outside, Wanting In: Introduction |
| Posted by Ephriam Knight on Tue, 21 Apr 2009 01:26:00 EDT in
Production
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| Based on the information available on each platforms' digital distribution services, what impression would one with no industry experience think when looking into game development? In this first of many articles, we introduce the concept and prospects. |
| Read More... | 0 Comments |
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Kill-ad 2: The Sony Conundrum |
| Posted by Ephriam Knight on Thu, 19 Mar 2009 12:12:00 EDT in
Production
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| Last week Sony Canada pulled the ads from Bus stops due to the closeness to schools. Was that the right decision? |
| Read More... | 0 Comments |
[More Ephriam Knight Blogs]
Ephriam Knight's Comments
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Comment In: Video Game Watchdog National Institute On Media And The Family Shutting Down [News - 11/20/2009 - 09:51]
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@Mike Actually, just about every ... @Mike Actually, just about every law passed and later ruled unconstitutional has targeted retailers directly. They all posed fines on retailers who failed to keep M and AO games out of the hands of minors. |
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Comment In: Of Betamax and Mod Chips [Blog - 11/16/2009 - 07:00]
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@Piotr, The EULA is a ... @Piotr, The EULA is a good point to bring up. Glad to see it. EULAs are an interesting phenomenon in the software industry. They proscribe a set of rules that two parties agree to in exchange for a certain level of service from each other. Unfortunately, you misinterpret that specific ... |
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Comment In: Analyst: Over 60 Percent Of All iPhone Apps Have Been Pirated [News - 11/18/2009 - 06:49]
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@Christian, No. The software provided ... @Christian, No. The software provided by Pinch is something added to a game that let's the developer of that game track the usage of their game. They cannot see what other apps a person has installed nor what else they are doing outside of the game. |
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Comment In: In-Depth: The Guide To Rescuing A Troubled Project [News - 11/17/2009 - 05:46]
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Everyone knows or at least ... Everyone knows or at least should know that the best way to save a doomed project is to develop a Cool Cam http://thedailywtf.com/Articles/The-Cool-Cam.aspx |
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Comment In: David Sirlin: Keep Interface Design Simple, Concise, Efficient [News - 11/17/2009 - 11:32]
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@Bob, Ouch, that is the ... @Bob, Ouch, that is the killer of bad interface design. As a web developer working for a state government, we have to constantly keep accessibility standards at the front of our minds when designing our interface. If someone cannot get back to the previous page or the home page anywhere ... |
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Comment In: Wada: Too Much Diversification Will Confuse Game Consumers [News - 11/16/2009 - 07:16]
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@Andrew, And that is the ... @Andrew, And that is the point. Look back to the HD-DVD/Bluray format war and expand the time frame to 5-10 years. That is gaming right there. Just imagine if those two formats were fighting for 10 years for exclusive movies from studios and that people had to buy 2-3 different ... |
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