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Eric Ball's Blog

 

Creator of Skeleton & Skeleton+ for the Atari 2600 VCS - a first person maze shooter with stereo sound.

 

 

 

Eric Ball's Comments

Comment In: [Blog - 05/28/2015 - 01:32]

A couple of additional recommendations: ...

A couple of additional recommendations: r n r n1. The solution to the puzzle should not be immediately obvious, unless the purpose of the scenario is not the puzzle. e.g. the first two box button chambers in Portal r n r n2. It should not be possible to simply work ...

Comment In: [Blog - 04/03/2015 - 01:37]

Having been a teenager in ...

Having been a teenager in the 80s, I spent considerable time in arcades. From my perspective, the decline of arcades definitely correlates with the rise of home computers and consoles. However, the golden age of arcades was during the VCS Intellivsion era with many arcade titles ported to consoles so ...

Comment In: [News - 04/01/2015 - 06:34]

It will be interesting to ...

It will be interesting to see how the controls get translated. The N64 controller had a unique layout and I don 't know how the DS screens will get implemented yes, the Wii U GamePad can handle the bottom screen, but how to handle game graphics which spanned both screens ...

Comment In: [Blog - 01/15/2015 - 03:33]

Recipes can also drive gameplay. ...

Recipes can also drive gameplay. In Minecraft, to build an enchantment table you need to: r n1. Find mine diamond which requires an iron pickaxe, which requires mining smelting iron ore both for the table and a diamond pickaxe. r n2. Find mine obsidian which requires a diamond pickaxe r ...

Comment In: [Blog - 01/08/2015 - 03:01]

Use ISO 8601 http://en.wikipedia.org/wiki/ISO 8601 ...

Use ISO 8601 http://en.wikipedia.org/wiki/ISO 8601 for dates. It may not be everyone 's preferred format although it should be , but it avoids month versus day of month ambiguity. r n r nDon 't forget to use lookups for the game studio name along with character names. You may have ...

Comment In: [Blog - 12/18/2014 - 03:33]

One factoid I remember from ...

One factoid I remember from a podcast with Sid Meier talking about the AI in Civilization Revolution went something like: r nIn a 4 player PvP game, given similar skill levels, each player is happy if they win more than 25 of the time. However, that same player playing against ...